What Else Is New? (Or, The Top Ten Figures in Elseworlds!!)

Elseworlds War.jpg

Annnnnd… we’re back!!

Good Lord, where has August gone?

Anyway, the 15th Anniversary summer of Heroclix rolls on for Wizkids, and once again we have a new, 5-Figure Booster set… which means we need a new Top Ten!! Especially since, y’know, we’re just a few days out from The Mighty Thor!

But first…

SOME NOTES ABOUT THE SET:

DKR 1

Man, what if Warner Brothers made a DCEU adaptation of “The Dark Knight Returns,” only they stripped out almost the entire plot, most of the cast, the characters’ motivation and the entire contextual legacy of 50 years of Batman and Superman stories but kept the part where Batman and Superman punch each other and threw in a jar of Lex Luthor’s pee? That could make for a sweet movie!!

–This Elseworlds set seemingly had more material to draw from than the Marvel What If… ? expansion in that What If… ? was a specific (sometimes even monthly) Marvel title, whereas pretty much anything outside of regular DC continuity seems to fall under the Elseworlds banner. So Elseworlds got to field pieces from amazing, all-time great stories like “The Dark Knight Returns” and “Kingdom Come,” while What If… ? couldn’t use elements of “Marvel Zombies,” “Earth X” or “Old Man Logan” because those stories were told outside of the pages of the actual What If… ? comic.

(That’s not really a nit, by the way; just an observation).

So even though I tend to gravitate more towards Marvel stuff, I found myself looking forward to this set a little more, simply because I was more familiar with many of the specific stories and characters being referenced (again, “The Dark Knight Returns” and “Kingdom Come” are among the best stories ever told in the medium of comics; my favorite comic story ever is still “Infinity Gauntlet,” for a variety of reasons, but catch me on the right day and I might say that “DKR” is the best story I’ve ever read).

 

Planetary Cover

Incidentally, THIS is one of the best covers I’ve ever seen…

–Putting this list together is a little more difficult than assembling the What If… ? Top Ten in that there’s no Goblin King-type figure who is heads and tails above almost everything else in terms of power level.

Elijah Snow seems like the only figure who might drive the highway to the Watchlist Danger Zone, but even then, you need to have 3 or 4 copies of him to get really stupid. Will a wide enough swath of Meta players go to that much trouble, especially when Wizkids just Watchlisted away Jakeem Thunder’s number one predator while leaving Jakeem untouched? Seems doubtful…

 

New Rules.jpg

–This is also one of the toughest evaluations we’ve ever had to do since the rules are changing in some very significant ways this week. Which means that a figure that’s really good today may be less than desirable in a couple days! Just look at Cosmic Spidey from the previous set! What If… ? came out in June, and that set’s already been decimated at the upper end by either the Watchlist or the new rules!

Superman Chase

–Finally, a quick shout-out to the DKR Chase Superman sculpt. It really captured the way Frank Miller drew him in that story. All of the Chase sculpts were really cool. Great job, Wizkids!!

–I’m not doing a formal Honorable Mention, since this is a bit of a smaller set. Informally, however, the 5 Honorable Mention figures WOULD have been:

5. EW002 Superman (Shifting Focus piece which offers Indom & Quake; his Special Quake with Precision Strike combo lost a little with the New Rules nerf of PS.)

4. EW019 Oliver Queen, Templar (Decent offense with the punch to get through reducers. Does not fear Mystics TA. Unfortunately, despite all that, he’s not even the best 80 Point Green Arrow in this set.)

3. EW047 Batman (The overlooked Chase. Doesn’t pack a huge punch, but a 12 Attack and Precision Strike will get damage through. Very map dependent, though. The more Hindering, the better, as his Trait allows him to hop from clear terrain in Hindering Terrain 4 squares away.)

2. EW044 Diana Prince (People ragged on this piece because it was a 40 Point Wonder Woman. But if you scratched the name off of this piece and just looked at the dial, you’d see a lot of support combined with the ability to defend herself up close.)

1. EW037 The Flying Batman (140 Points is too much for what he does, but man, he’s fun. He has both the Supes Ally TA and the Batman Family TA. It is always a good thing to have Stealth AND be able to see through Stealth. Hypersonic Speed top dial along with 4 Damage is deadly… just not 140 points worth of deadly.)

And now, without further ado…

THE TOP TEN FIGURES IN ELSEWORLDS!!

Elijah Snow

10. EW046E Elijah Snow — 70 Points — Super Rare: Planetary’s infamous leader packs in a lot of usefulness on his Experienced dial. While his dial is only four clicks long, he has an 8 Range with Running Shot, Pulse Wave, Barrier and Leadership, and Indomitable on top of all that.

His first Trait (THE BIG FREEZE: Once per game, give Elijah Snow a free action. For the rest of the game, while Elijah Snow is on the map other characters that can’t use the Flight ability can only move in a direct path.) can really make things difficult for any piece without Flight, and his second Trait (CHILL IN YOUR BONES: Give Elijah Snow a free action and choose one that hasn’t been chosen yet this game: Power, Close Combat, Range Combat, or Move. Until your next turn, when an opposing character is given an action of the chosen type, after actions resolve give that character an action token. If you can’t, deal them 1 unavoidable damage.) can slow down just about everyone else.

When you consider the new Rules taking effect, Leadership is suddenly a useful power to have. Imagine playing 3 of these guys together. Your opponent will think Felix Faust has been un-banned, and you still have 90 points left for a Primary attacker (someone like fellow Planetary alum Jakita Wagner, maybe?)!

Elijah Snow takes an expert hand to really exploit, but–especially in mulitples–he can pose some real threats to your opponent.

Drummer

Well, that clears that up!

9. EW036 The Drummer — 40 Points — Rare: Once again, we have a member of Planetary with only four Clicks of life who comes packing some major trickeration. He deals 0 Damage his whole dial, has an Attack Value of 8 with no Attack Powers and a Defense of 16 (albeit with ES/D).

But he also has Sidestep on every click, a 10 Range, a great shared Special Damage Power (PLANETARY: ARCHAEOLOGISTS OF THE IMPOSSIBLE: Once per turn, The Drummer can use either Outwit or Perplex.) and an absolutely AWESOME Trait (READING THE INFORMATION FLOWS: Once per turn, when an opposing character within range and line of fire would use one of Outwit, Perplex or Probability Control during their turn, you may choose that instead the opposing character can’t use that power that turn.).

Cornering the market on three of the best powers in Heroclix–Outwit, Perplex and Prob–is probably a good way to win in this game. Just sayin’.

The Ray

8. EW033R The Ray — 25 Points — Rare: Okay, this is a one-trick pony, but it’s a heck of a trick. His Damage Special (JUSTICE SHINES BRIGHT: Give The Ray a free action and choose an opposing character within 8 squares. Until your next turn, if The Ray has line of fire to that character, that character can’t make attacks.) can absolutely shut down a tentpole for as long as he can see them, really, and heaven help them if they try to shoot The Ray down from Range. That’s a 20 or 21 Defense (if you initially place him in Hindering) PLUS a Super Senses roll. They’re basically going to have to waste an attack up close, and even then it’s not a sure thing.

On many maps, even if they do waste an attack on the Ray, chances are that’s going to leave them wide open for a counter. That’s a lot of gamechanging potential from a 25 Point piece.

Carrie Kelly

7. EW048 Robin — 40 Points — Chase: If Night Nurse and Overdrive had a Clix baby, it would look something like Carrie Kelly as Robin.

This piece has been hotly debated, but I come down on the side of she’s useful, particularly since they’ve fixed her Bystander tokens with the recent errata (they’re now officially vehicles THAT CAN CARRY! Woo-hoo!).

Those tokens come down as part of her first Trait (COMPUTER CLASSES, DUH: At the beginning of the game place adjacent either the Batcycle or Batwing bystander. When that bystander is KO’d, after actions resolve place the other bystander adjacent.), and in addition to being useful taxis, they can also fix a few pieces that have great stats but no move and attack power (The Batcycle grants Running Shot while the Batwing has Sidestep).

She also starts out with Support and Precision Strike, and her Leap/Climb lets her vacate the scene real quick if she’s not Piloting one of her vehicles. Combat Reflexes combined with the Batman Ally TA makes her really hard to even attack.

Finally, her last Trait (THE DARK KNIGHT RETURNS: GET SEEN AND YOU’RE FIRED: When Robin occupies clear terrain, she can use Shape Change. When she occupies hindering terrain, she can use Perplex but only to target another character occupying hindering terrain.) gives her one of two useful abilities: Shape Change or Perplex, based on where she is on the Map.

If she was a great Taxi at 40 Points, she’d be good. If she was a good support piece, she’d be worth the 40 Points it takes to field her. But when you consider that she’s outstanding in both roles, 40 Points is a steal.

Nekhrun.png

6. EW024E Nekhrun, The Bat God — 100 Points — Uncommon: The Rare piece that can hold his own in close combat situations (Sidestep, Super Strength, 3 Damage) or ranged (7 Range, Ranged Combat Expert, Batman and Quintessence Team Abilities).

But the reason I really like him is because whether your opponent goes after him first or last, his Trait (AVATAR OF DARKNESS: Other friendly characters can use the Batman Ally team ability. When Nekhrun, The Bat-God is KO’d by an opponent’s attack, for the rest of the game other friendly characters can’t be targeted by opposing characters 4 or more squares away.) is insanely beneficial for your whole squad.

In an era where Resources are going away, the ability to add a competent Secondary Attacker AND give your whole team Stealth for just 100 Points seems like a good deal.

Kid Flash Justice Rider

5. EW012 Kid Flash (Justice Rider) — 60 Points — Common: Kind of the ultimate harasser masquerading as a Secondary Attacker. His Movement Special (QUICKEST SHOT IN THE WEST: Kid Flash (Justice Rider) can use Hypersonic Speed. When he does, he doesn’t halve his range value.) gives him a Threat Range of 16 (10 Movement plus 6 Range), and it makes his lone Trait (HIGH NOON: If Kid Flash (Justice Rider) is the last character with this trait to hit an opposing character with a range attack, until your next turn, if the hit character makes a range attack, Kid Flash (Justice Rider) must be one of its targets.) REAAAAALLY annoying considering that opposing character’s have to track Kid Flash down for retribution before they can move on with their lives.

Your opponent’s whole turn can get derailed really quickly if you start dictating who he has to attack. And while there are several characters with this Trait, Kid Flash’s Hypersonic mobility makes him the pick of the litter.

GL The Nail.jpg

4. EW017 Green Lantern — 60 Points — Uncommon: Meet the Elseworlds version of DXF’s Fenris. Doesn’t deal quite as much damage on the front end, but has more mobility. Also, he can use TK and Pulse Wave top dial, so he’s basically a Taxi and an excellent Secondary Attacker wrapped up in one.

He may be just 60 points, but he’s more than capable of punching above his weight.

Al Jhor Dan.jpg

3. EW040 Al Jhor Dan — 90 Points — Super Rare: Pick-a-Power pieces are inherently good. This has been proven in droves in the Meta over the last 3 years. In a Resource-poor environment (like, say, the current Meta), their versatility becomes even more apparent–and important.

So while Al’s P-A-P Trait (GENIE OF THE LAMP: Give Al Jhor Dan a free action. Choose a standard power and choose one of the following: “wing symbol”, “dolphin symbol”, “giant symbol”, or “tiny symbol”. Al Jhor Dan can use the chosen power and has the chosen symbol until your next turn.) isn’t as good as, say, Jakeem’s, or Goblin King’s, it’s still a Pick-A-Power Trait, so it has to be respected!

He’s also only 90 Points and, unlike, say, What If… ?’s Nico Minoru, the rest of his dial is not blank. Al comes packing Indomitable, Sidestep, ES/D and a Perplex Special (1001 (KNIGHTS OF EMPIRES): Al Jhor Dan can use Perplex. If he uses Perplex to modify the same character and same value as during your last turn, he can modify it by +2 or -2 instead.) before you’ve even chosen which power you want to pick.

Frank Miller Superman

2. EW050 Superman — 230 Points — Chase: So here’s where I cheat a little bit. When Elseworlds came out, Superman was pretty good. Now that there are cheap 10 Point Equipment pieces (and many of those have been spoiled/revealed, something that wasn’t the case when Elseworlds first came out) that are coming out this Wednesday, he’s even better. So, yes, this article is late, but at the same time, I can’t pretend I don’t know what’s coming, right?

With that in mind, let’s first look at what that 230 Points gets you. In addition to his randomly protective Trait (A SYMBOL OF AUTHORITY… AND OBEDIENCE: At the beginning of your turn, you may roll a d6. 5-6: Superman’s powers can’t be countered and his attack rolls can’t be rerolled by opponents until your next turn. 3-4: You may remove an action token from him. 1: He can’t be moved or placed until your next turn.), Supes is blessed with 9 Clicks of life, a 9 Range and the Superman Ally Team Ability. He also has an 11 Movement with an AWESOME Special Power (WE MUST NOT REMIND THEM THAT GIANTS WALK THE EARTH: Superman can use Charge and Stealth. If Superman began the turn occupying hindering terrain, don’t halve his speed value when using Charge this turn.), a 13 (THIRTEEN!!) Attack Value with Super Strength, a 19 Defense Value with Indomitable AND Invincible and a 5 native Damage Value top dial.

So right off the bat, we have a character with Stealth that can see through Stealth. This has historically been a great combo, and it’s as useful today as it’s ever been. BUT THAT’S NOT EVEN HIS MAIN TRICK!

Being able to line up a 5 Damage (or more with an object) close attack with a Threat Range of 12 squares is insane. Now add something like, say, Thunderball’s Enchanted Ball and Chain (EFFECT: Quake, but deals this character’s printed damage value instead of 2. ), and suddenly things get very interesting. The main problem with running an overly expensive tentpole in a 300 Point game is that you’ll get out-actioned, since your tentpole can only attack 2 out of every 3 turns (assuming your tentpole doesn’t have Colossal Stamina, yada yada). But that doesn’t matter IF YOU’RE ATTACKING HALF OF YOUR OPPONENT’S TEAM FOR FIVE DAMAGE WITH KNOCKBACK EACH TURN!

Or what about Mjolnir? It comes with one of the new Thor Chases. It’s text states: “Effect: If targeting a single character within range, treat that character has adjacent for close attacks. When making a close attack against a non-adjacent character modify attack and damage + 1.”

So now Supes can only target one enemy, but if he starts in Hindering Terrain, his Threat Range is now 20 (which might be a record for any non-Colossal, non-Flash character), and he has a 14 (FOUR-FREAKING-TEEN!!?!) Attack Value and deals 6 Damage (and, oh, yeah, with his Superman Ally TA, even Stealth won’t save an opposing character from his world of hurt). Again, IT’S HARD TO GET OUT-ACTIONED IF EVERY ONE OF YOUR ATTACKS KO’S ONE OF YOUR OPPONENT’S FIGURES!!

I mean, if you can get Supes onto a friendly battlefield like the Wakanda Map, holy God, will he be effective. Your opponent better have some close combat solutions of their own, or it will be a quick game.

DKR Green Arrow

1. Green Arrow — 80 Points — Chase: Five Clicks of offensive awesomeness. Top dial, he has a 12 Attack, 8 Range and 3 Damage with RCE to go with his first Trait (THE DARK KNIGHT RETURNS: NOT HIDING ANYMORE: When Green Arrow occupies clear terrain, he can use Sidestep and opposing characters can’t draw lines of fire to him unless they are within three squares of him or he has 2 action tokens.) which gives him just about everything else you’d want!

He also sees through every type of Terrain but Blocking!!

Defensively, he comes packing Combat Reflexes for close attacks, and that Trait makes it REAAALLY hard to even target him at range.

His second Trait is simply a negative (…IT STILL HURTS WHEN IT’S COLD: Green Arrow can’t make range attacks when he has 1 action token.).

[EDITOR’S NOTE: I’ll say it’s a negative! Some folks out there who are parsing the new rules for exploitable quirks are interpreting Green Arrow’s Second Trait to mean that he can NEVER make a ranged attack, reasoning that characters get action tokens before actions resolve now, meaning Green Arrow would always have at least one action token on him whenever he went to make a ranged attack.

For the record, the new rulebook states: “Just before the action resolves, give the character an action token. This signifies that you have resolved the action.” 

That sounds an awful lot to me like Green Arrow would be able to make his ranged attack AND THEN get an action token. Still, given the amount of times this has come up on social media already, I thought it worth mentioning here.] 

But ol’ Ollie still has one last trick up his sleeve. It’s his Attack Special (KRYPTONITE ARROWS: When Green Arrow hits with a ranged attack, the hit target can’t use defense powers until your next turn. If the hit target has the Kryptonian keyword also give it an action token.), which is always a crowdpleaser!

Obviously, so much goodness top dial means he’s also one of the best figures to call-in right now, too. When you put it all together, he is the best piece in Elseworlds.

 

Agree? Disagree? Post your own Top Ten in the Comments below! And keep an eye out for our Might Thor coverage starting next week!

We Have a Winner!! (Or, The Weekly Roundup for 08/24/2014!!)

Roundup

 

Has it been two weeks already! Man, time has just flown by. Well, we’re back, andSONOVA#$%#!IT’SRAININGAGAIN!!!! Good Lord. Apparently Michigan is nothing but a flood plain. Ay-yi-yi. Add to that how depressingly mediocre my Tigers have been, and I’m really too depressed to do anything but jump right into the…

WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

–Like clockwork, Dial H for Heroclix was new for the past two weeks! Episode 57 dealt with the immediate aftermath of GenCon, and Episode 58 was a GenCon wrap-up with all the guys (and keep an ear out during the portion of the show when they field questions for a special rules question cameo by HypeFox from Critical Missives!)

Push to Regen

–Push to Regen is back with a new and improved Season 2, Episode 6!! The guys discuss GotG, growing a Heroclix community and more.

This is Ultimate Play, b!tches!

–The Quarry’s latest episode is still… Episode 24. It features an interview with Patrick Yapjoco-slayer recent ROC winner Kevin Afrooz as well as coverage of the Tulsa ROC. Seems like Edward took some time off to field a pretty damn creative Build for the Heroclix World Championship (see Dial H For Heroclix Episode 58 for more details)!

Welcome... to the ROC!

–In case you missed it, the ROC continues to streamline their system; they just offered a new breakdown (including costs and prize structure) to stores thinking about holding an ROC event.

–Speaking of, the ROC just made a few more Special Announcements. Basically, no Entities allowed as Possessors.

–You can check out the full ROC/DragonCon announcement here!

 

Preview

–No official Previews from WizKids. GotG has dropped; you can read our thoughts about it when we do our patented Top Ten Set Review in a couple weeks (here’s a free preview: Captain Marvel, the Common Prime, is the TRUTH!).

 

Wizkids

–Well well well! We finally have a Heroclix World Champion for 2014, and his name is… Patrick Yapjoco!! Patrick has really been the player of the year with how dominant Patrick has been at the ROC’s, so congratulations to him and his cadre of ‘Clixers at Majestix!

–Well, well, well WELL! We fianlly have a Heroclix World Champion TEAM for 2014–G–DAMMIT, it’s Patrick Yapjoco and his cadre (Team Majestix Apex Predators) AGAIN!! Jeez, let someone else win once in a while, eh Patrick (Just kidding. Congratulations Team Apex Predators!!)!

 

Army of the Week

Army of the Week:

Okay, for this week’s Army of the Week, we’re gonna take a look at a team revolving around Maximus! No, no we’re not. Of course we’re gonna look at Patrick Yapjoco’s winning team! We’re gonna break from our normal Army of the Week format and just link to his actual World Championship Army Sheet! Enjoy!

(P.S.: Remember how I said that Iron Pharaoh was gonna be a thing and Ninwashui didn’t? Yeah, this:)

World Championship

 

Hooray for Hollllllywooood!!

Hooray for Hollllllywooood!!

–Ant-Man (starring Paul Rudd, Michael Douglas and Evangeline Lilly) has finally released some stills a still! Here it is:

Paul Rudd Ant-Man

Very strange that THAT’S the image Marvel wanted to leak first (there’s not really a ton going on, right? I mean, he’s got some stitches on his eyebrow or whatever, which could mean anything and/or nothing), but there ya go!

–Speaking of the Marvel Cinematic Universe, at Comic-Con Patton Oswalt’s Agents of S.H.I.E.L.D. character (well, one of them) hinted that we’d be seeing Bobbi Morse (a.k.a. S.H.I.E.L.D. and Avenger extraordinaire Mockingbird) this season on Agents of S.H.I.E.L.D.!! Mockingbird would be the first Avenger from the 616 to make her Cinematic debut on M’sAoS (at least that I can think of). Well, regardless, we now have a pretty good idea of what Mockingbird will look like

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–Two articles dropped these past two weeks: Part 1 and Part 2 of our 3-Part series “Let’s Be Lanterns!!”

–As always, here’s another reminder that we’re finally on Twitter! You can follow us @criticalmissive to stay up to date on articles (think I’ve got the kinks worked out; it should Tweet the link every time there’s something new to read).

And that’s it for this week’s Weekly Roundup!! We’ll be back later this week with the epic conclusion to our interstellar debate war (aka Part 3 of “Let’s Be Lanterns”), and next week you can expect a Local Tourney Report on Month 3 of War of Light along with a Top Ten Set Review for Guardians of the Galaxy!

Until then, once again, stay safe (and DRY!!), and watch where you draw your lines of fire!

The Price to Play!! (Or, The Weekly Roundup for 08/10/2014!!)

Roundup

 

Annnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnd… we’re back!

Sooooo much has happened in the last two weeks in the world of ‘Clix and sports. My Tigers traded at the deadline for one Mr. David Price! Yay! Then they squandered a pretty decent second outing from the Cy Young’er before going on to lose in 19 FREAKING INNINGS! Good gosh.  To be honest, I can’t believe our bullpen held up that long. Even Joe Nathan came through.

Still, it was tense, especially with the Blue Jays constantly on the bases.

Noted Tigers fans Emma Stone and Andrew Garfield could barely stand to watch!

Noted Tigers fans Emma Stone and Andrew Garfield during Sunday’s 19-inning marathon.

What else… what else… Oh, yeah, THIS HAPPENED!!

Cars were floating away down streets. BUT THOSE STUPID ORANGE CONSTRUCTION CONES DIDN'T EVEN BUDGE. WHAAAA....????

During Michigan floods, orange construction barrels become road buoys.

THE RAIN APOCALYPSE CAME AND WENT!! My Lord, that was a lot of water. In the 35 years I’ve been on this Earth, I have never seen Southeastern Michigan flooded before like it was today. Dogs sleeping with cats, cars being swept along streets BY THE TIDE (BUT NOT THE HOLLOW ORANGE CONSTRUCTION BARRELS–OH NO!! APPARENTLY THOSE NEVER MOVE!!)!! Just total insanity!

Incidentally, this is what the Zombie Apocalypse will look like.

Incidentally, this is what the Zombie Apocalypse will look like as well.

After a crazy day like this, I need something normal in my life. Something to restore the balance; something familiar, that’ll let me know life is getting back to normal. You know what? You know what I need? I could really use a…

 

WEEKLY ROUNDUP!!

(Whew! Okay! I can already feel things normalizing! Here we go!)

 

Microphone

PODCASTS:

Dial H

–As always, Dial H for Heroclix was new for the past two weeks! Episode 55 dealt with some Sealed advice for War of Light Wave 2, and Episode 56 is a sort of survival guide for anyone going to GenCon!

Push to Regen

–Push to Regen is still stuck on Episode 2.5!! If you missed it, they discuss last month’s Nationals, work in some War of the Light talk and check in with some listeners!

This is Ultimate Play, b!tches!

–The Quarry’s latest episode is now… Episode 24!! It features an interview with Patrick Yapjoco-slayer recent ROC winner Kevin Afrooz as well as coverage of the Tulsa ROC.

Welcome... to the ROC!

–The ROC continues to streamline their system; they just offered a new breakdown (including costs and prize structure) to stores thinking about holding an ROC event.

–Weaponer of Qward has taken a ROC! Read all about the Bluegrass Mafia’s Super Qualifier (from Lexington, Kentucky) right here!

–A token team backed up by the Power Plant; Bill, Agent of A.I.M.; and a fistful of Weasels and Blind Als has taken the Tulsa Heroclix Group Road to DragonCon 2014 Super Qualifier!

–Speaking of, the full ROC/DragonCon announcement is here!

 

Preview

–Still no official Previews from WizKids, which, again, is weird since GotG releases THIS WEEK! Still, we know a few things:

-The Rares are great! Thanos, like Darkseid in SL0SH, is just a Rare (and he’s got a “Thanosi” Prime as well). Gorr the God-Butcher also looks pretty powerful from the Rare slot. You can see a pretty good list of the expected figures (including ANOTHER Squadron Supreme Super Rare Prime) in the Forums at HCRealms.com.

–The Zombie Chases are, well… SEVERELY UNDERWHELMING at this point. Magneto (who I thought was just murdered by the Zombie hordes in that storyline–I don’t recall him actually becoming a Zombie, but whatever) and Mole Man have me a lil’ excited (more on them in a sec), but not much else. Many of the Chases have been at least partially spoiled. You can find an eBay auction for Zombie Skrull (not Zombie Super-Skrull–just Zombie regular Skrull) that shows part of his card; the other Chases we know about (Zombie Mole Man, Zombie Red Skull, Zombie Gladiator, Zombie Magneto and Zombie Morbius) don’t really move the needle too much.

Zombie Magneto seems decently useful; I’ve heard Zombie Gladiator is, frankly, hot garbage–a (maybe) 150 point character that somehow costs you 250 to field. Zombie Morbius doesn’t seem a heck of a lot different from his ASM version–pretty weak for his points until you get him back to Click 1 via Steal Energy, if you can. Zombie Mole Man seems like an 80-Point Zombie Taxi, although it’s hard to tell exactly what he does from that eBay picture. Finally, Zombie Red Skull is a fairly effective (although slightly expensive) Close Combat piece with some decent supporting powers if his teammates are Zombies or Hydra agents.

 

Wizkids

–Speaking of GotG, (surprise, surprise) it may not release quite on schedule due to shipping delays from China. And stuff.

(Honestly, with GenCon going on this week as well as many venues running War of Light Month 3, a one-week delay shouldn’t raise nearly the amount of complaints as it would have had there been nothing else going on.)

–In case you missed it a couple weeks ago, WizKids has finally responded to the popularity of the ROC, and it’s THIS!! If any of those seven locations was within three hours of Detroit (Chicago is like 4 and 1/2 on a GOOD traffic day), I’d be a little more excited about this…

 

Army of the Week

Army of the Week:

Okay, for this week’s Army of the Week, we’re gonna spotlight Joshua Earnest’s team from the Tulsa ROC we mentioned above.

Agency X

Team NameCall Us Whatever You Want, As Long As You Call Us Winners!

ThemeAgency X

Roster:

DP102 Bill, Agent of A.I.M.30 Points

DP020 Weasel27

DP020 Weasel27

DP018 Blind Al13

DP018 Blind Al13

DOFPH002 Sentinel Sentry x 342 

FIB002 Skadi’s Warbot30

FIH002 Warbot (Rocket) x345

FIH003 Warbot (Machine Gun) x345

IIMR100 Power Plant (everything but Ice Blast)28

=300 Points

 

What We Like: The creativity! Joshua constructed a team where all of his primary, secondary AND tertiary attackers are Horde Tokens/Stacks! The actual figures he chose are the support pieces, an inverse of what we often see. Skadi’s Warbot can be devastatingly effective, particularly with Weasel backing him up. Since he’s Carry ability would most likely kill Skadi’s Warbot, I assume Bill, Agent of A.I.M. is there to move all the support pieces and the other Warbots (who have Toughness) into place and then make sure that they can all open up on their target regardless of line of fire. Because it’s technically a Theme team, each of those support pieces could use Theme Prob as well.

This is an army that would require a Master’s Degree in Positioning and Action Management to run effectively, but clearly Joshua was up to the task! This is definitely one of the most unique ROC-winning teams I’ve ever seen, and I don’t think this is the last we’ll see of Bill and his High-Energy Finder Thing at the ROC or the Sentinel Sentry tokens, either. Well done, Joshua!

 

Hooray for Hollllllywooood!!

Hooray for Hollllllywooood!!

–Guardians of the Galaxy lived up to the hype! Great flick, even greater box office. Highly recommended, although why we didn’t get a [EDITOR’S NOTE: Name redacted.] Clix in the GotG Movie Set from his appearance at the end of the post-credits scene is beyond me! I mean, he’s a Marvel character, he’s carried his own movie before, and he’s popular enough that he’s already had SEVERAL Clix in the past. Oh well–missed opportunity!

–How successful was this movie? Successful enough that Guardians of the Galaxy 2: Electric Bugaloo already has a release date! By the way, if I could buy stock in Chris Pratt’s career or the popularity of Bradley Cooper’s Rocket Raccoon, I would. Like, now.

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–Okay, there was only one major article that dropped since the last Weekly Roundup, but it was a doozy! 4000+ words about ranking the Entity Chases from War of Light!

–As always, here’s another reminder that we’re finally on Twitter! You can follow us @criticalmissive to stay up to date on articles (think I’ve got the kinks worked out; it should Tweet the link every time there’s something new to read).

 

And that’s it for this week!! We’ll be back later this week with more and better coverage of War of Light (now that we’re knee deep in Wave 2), and we’ll be posting a Top 10 Review of Guardians of the Galaxy just a bit after that set releases!

Until then, stay safe (and DRY!!), and watch where you draw your lines of fire!