“So we’ve been waiting for an Avengers Infinity Top Ten Set Review… “
So have I guys!
But since HypeFox is still working on his, I thought I’d drop mine… hmmm… how about right now!!
Some Notes About the Set:
- The packs were more expensive, but worth it. Each one had seemingly two chances to pull something cool. In my Dune Buggy pack I pulled a chase and in a pack with 4 regular sized uncommon and common figures you’re going to get a Colossal rare or Super Rare.
- The abstract entities are godlike in the comics, but none are very good for their cost in HeroClix. AIG023R Eternity may be the lone exception. Thankfully they are good for display purposes and people will likely seek them out for that reason.
- Although there were only two really bad characters in this set (AI003 Black Widow, AI027 Starfox), I wasn’t real impressed by the Space Knights. They were ok, but not interesting and likely wouldn’t do well as a team. Unfortunately they were literally every Prime in the set. Which means this was another set with lackluster Prime figures. Which is a real bummer when you buy a brick and get a Prime instead of a Chase.
- Early on I was worried that every colossal in this set would be a Colossal Retaliator. I was glad to see that wasn’t the case.
- I love that the Infinity Watch got such nice remakes. Maxam was a great new figure. Now we just need a modern Mole Man. [EDITOR’S NOTE: Do we though? I mean, he was in like one issue of Infinity Watch! Maxam was in a ton! It was great that the GG version of him had the IW Keyword, but really, he was basically just their landlord. This is the Infinity Watch roster we really wanted!]
- Why did we not get a Thanos with the Reality Stone? All the other Infinity Watch members made the set with their respective stone Traits. Missed opportunity. [EDITOR’S NOTE: It seems like a huge oversight. The only thing I can think of is that we might get him as a Con Exclusive next year. It’s possible that this was their intention all along, but that they were already too far down the road with the Thanos-Copter as a ConEx this year. Alternatively, Reality Gem Thanos could show up randomly in another cosmic set or cosmic-adjacent set (the only thing on the schedule that’s even remotely fits this description is Battleworld in October). Remember, Thanos is coming back in Avengers 4, so there will still be a bunch of Thanos tie-in products from Marvel licensees arriving next year.]
Okay! Now on to some…
5) AI038 Adam Warlock (125 points) – With most of his stats and powers he appears to be just an average attacker. However push him to click 2 and he gains a special power that allows him to do what no one else in modern Clix can: “OUTSIDE OF ETERNITY, CHAOS AND ORDER: Outwit. FREE: Choose a target opposing character within range and line of fire. Until your next turn, that character can’t use PROTECTED: Outwit and its powers lose Protected: Outwit.”
Throw in a trait that grants steal energy for ALL attacks and then passes regular Steal Energy to another piece when KOed and I can see him being quite successful with the right support around him. If he had his special power on his first click he would be on the cusp of being Meta.
He’s also one of HypeFox’s favorite Marvel heroes, so listing him as a mere Honorable Mention will annoy him to no end.
[EDITOR’S NOTE: … ]
4) AIG015 Spider-Mobile (50 points) – Don’t think of it as a vehicle, think of it as armor. It’s armor that grants another piece with (hopefully) great stats 7 extra clicks of health for just 50 points. For Example, if you use Chase Thor from this set as a pilot then all 7 clicks will have a constant 12 attack and 4 damage the whole dial. And once you get through those clicks your opponent still faces an angry Thor on click 2 or 3. However the real reason to play this piece is the Trait: “SPIDER SPOTLIGHT LOCKED ON: FREE: Improved Targeting: Hindering. Choose a character within range and line of fire. That character can’t use Shape Change or Stealth this turn.” We’ve seen characters before that allow your team to ignore stealth (JW052 Green Lantern, ADW038 Jessica Jones, WKM17-013 Dazzler, etc…), but I’ve never seen a character that will also allow others to ignore Shape Change.
3) AI049 Photon (90 Points) – The best thing she brings to the table is a Special Power that hurts opposing bystanders the likes of which the game has never seen before. Additionally she has a Trait that would be good to build a team around. “THE 5TH VIRTUE OF LIFE: DIVERSITY: Flurry. Once per turn, when Photon’s attack roll has a 5, friendly characters modify their defense +1 for every two printed keywords they have until your next turn.”
(Hint: CWSOP002 Iron Man has 6 keywords!)
She’s good up close with Traited Flurry and Pulse Wave that starts showing up on click 2. If you are planning to use her at range then you should probably bring another character with Enhancement. She also has the best Stop Clicks of any of the Chases with your choice of using Flurry or RCE to go along with her Precision Strike.
2) AI005 Vision (100 points) – Vision’s Special move power is what puts him on this list. “WHERE YOU LEAST EXPECT ME: Phasing/Teleport. When Vision is given a MOVE action, after resolutions he may make an attack (close or range).”
Unfortunately, his 10 attack and three damage aren’t going to scare many people. So make sure to bring some other characters along that can help those values.
1) AI043 Unseen (65 points) – On the eve of NFAOS056 Nick Fury retiring from Modern they decided to include another version of him from that same “Original Sin” storyline in this set… albeit with some major focus/role changes. This new piece is similar in that they both have Probability Control, almost every form of Improved Targeting known to man and a way to turn off powers. Where the new version is better is that it’s almost exactly half the point cost of the original and can free action smoke cloud after moving. All it’s missing is offense. Like any form of offense at all. Time will tell if a 65 point support character is Meta, but I am just hesitant enough about it that it didn’t quite make the top 10.
Speaking of which… here is my…
TOP TEN PIECES IN AVENGERS INFINITY!!:
10) AI020 Gamora (65 points) – For 65 points you get a very efficient close combat piece who is dangerous on every click. What sets her apart from other similar characters are her 12 starting attack, relatively low cost, and Traited Probability control that passes to another friendly character when she is KOed: “TIME GEM CHOOSES ITS BEARER: Probability Control with minimum range value 8 // When Gamora is KO’d by an opponent’s attack, choose a friendly character. For the rest of the game, that character can use Probability Control.”
The only things keeping her from being higher on this list are a weak defense and the existence of AI030 Mantis who fills a similar roll and costs less.
9) AIG013R Sentry #459 (150 points) – There is a new Trait introduced on this set that was seen on quite a few Colossal figures that shows some promise thanks to the new rules for Quake called Mass Destruction. It reads, “MASS DESTRUCTION: Super Strength. When Sentry #459 is given a MOVE action, after resolutions destroy all adjacent pieces of blocking terrain, then he can use Quake at no cost.” In my opinion this 150 dial is the most efficient character to feature that Trait.
It has better combat values then all of the other similarly costed characters with “Mass Destruction” and the Green Hulk is the only other “Mass Destruction” piece that comes close to being as useful in combat.
8) AIG001 Giant-Girl (70 points) – Giant Girl has roughly 250 thousand different starting lines. I feel like the 70 point line isn’t too expensive and doesn’t make it very easy for the opponent to KO her before she gets an attack off.
To be honest I’d probably vary her point value according the team I was playing with her. The best parts about her is that she can Colossal Retaliate on any click, gets bigger when she KOs someone, and she makes a great Taxi for as low as 10 points. I didn’t include her Fast Forces or title character version on this list because I felt their combat values were just not up to snuff.
7) FFAI001E Iron Man (50 points) – Nothing particularly groundbreaking here, just a really efficient piece for the points. His great movement values make him a very good Taxi. His 4 clicks of Invulnerability make him tougher than just about every other 50 point piece. And his ability to see through Stealth is just the cherry on top.
6) AI039 Cosmo (70 points) – This is one of the Guardians pieces in the new set with a Trait that grants Protected: Outwit or +1 to Attack and Defense. There are very few situations where I’d chose Protected: Outwit with this or any of the Guardians pieces. +1 to Attack and Defense is just too good.
Now let me tell you what’s special about Cosmo. He has Outwit and Ignores Hindering for Targeting which a great combo. He also TK and Willpower on his first click. So on turn one move everyone up and on turn 2 use TK without taking push damage. Because of his Trait he has 19 starting defense and can get up to 12 Attack with his multi-target Mind Control. But the real kicker is his unique special power starting on click two that reads “YOU HAVE LOUD BRAIN: Free: Choose an opposing character within range. Until your next turn, that character can’t be given POWER actions.” That’s a free action and doesn’t require line of fire. There are lots of Power actions in the game, but the first ones I will be looking to use this on are Charge, Running Shot, and Hypersonic Speed.
5) AI044 Wasp (70 points) – While she isn’t great on offense without some help, her defenses are excellent. She has a special Traited Shape Change that reads “PYM PARTICLES IN MY BLOOD, RED ROOM TRAINING IN MY MIND: Shape Change. When Wasp uses it and succeeds, after resolutions the attacker is dealt 1 penetrating damage.” It reminds me of TMT002 Loki and WF030 The Wizard. If I was facing her I would attack her last. She also gives you the option of Outwit on click 1 or a Special Perplex when you push to click 2.
4) AI030 Mantis (50 points) – Like AI020 Gamora she is an efficient close combat piece that features a 12 starting Attack Value. The advantages that Mantis has over Gamora are a better Defense, an extra click of life, a lower point cost, and IM:Hindering. While Gamora has a better Trait, Mantis’s trait is no slouch either. It reads: “I WILL HELP YOU CONTROL YOUR EMOTIONS: Friendly characters within 4 squares have “FREE: This character can’t use Battle Fury or Earthbound/Neutralized this turn.” At very least that can help you carry Battle Fury characters and you could potentially build a team around it.
3) AI037 Quasar (125 points) – Whenever Quasar hits with a ranged attack he gets to use Barrier as a few action. That can be crippling to the opposing team. If he does that more than a couple of times in a game, you’re likely going to win. So it’s up to you to do everything you can to make that happen. Run him with someone like ADW038 Jessica Jones to counter Stealth. You should also include some good close combat pieces to discourage your opponent from basing him.
2) AIG012 Tony Stark’s Car (10 Points) – As a 100 point vehicle this piece is Ok, but as Special Terrain it’s Meta.
Everyone knows special terrain can be useful because of the WKDP17-008 Boxing Ring. Unfortunately every Special Terrain created since then has been less powerful.
This car has a power that reads, “It’s still rolling. Use as cover:” Adjacent friendly characters can use Energy Shield/Deflection.” It also has an option to move it one square at the risk of KOing it. I would never do that. As long as your opponent can’t shoot you across the car, then they won’t be able to KO it. I would place the car within firing range of the opposing starting zone and then stand in front of the car for the whole game. You still get ESD and the opponent won’t be able to KO the car. 10 points to give your whole team ESD for the whole game is a steal. Buy this now while it’s still cheap.
1) AI048 Starfox (80 points) – Hmm. This character has a double Perplex and the Eternal keyword. Where have I seen that before? I wonder if there is some top meta piece out there that he would work well with?
Chase Starfox is still a great piece in it’s own right. We all know that a double Perplex can be deadly, but Starfox also sports the best of the Chase Traits. it reads, “THE 4TH VIRTUE OF LIFE: PASSION: Flurry. Once per turn, when Starfox’s attack roll has a 4, after resolutions heal each friendly character 1 click if they are adjacent to another friendly character.” So whenever you roll any 4 while attacking with this guy he will heal your entire team for 1 click of damage regardless of where they are on the board (as long they have a friendly piece next them.) That’s huge. I don’t ever remember seeing any other figure capable of a full team heal. And this isn’t even it’s own action, it’s just part of him attacking.
His whole dial also features Steal Energy so when he gets damaged he has an additional option to heal up. He’s not an offensive powerhouse, but with his Trait, Stop Click, Power Cosmic TA, and 12 starting attack — he’s the best character in this set.