Comics & More Local Tournament Report for 06/10/2015: Age of Ultron SLOP: Month One: Electric Bugaloo!!

Local Tournament Report

Did you here that? Age of Ultron hit southeastern Michigan hard last Wednesday (June 10th), and we’ve got the full report!

Wave One of the new Marvel Heroclix Storyline Organized Play set has released, and I was privileged to run Month One at Comics & More in Madison Heights, Michigan. In all, we had 10* competitors hit the tables to compete for the Month One Grandmaster LE!

Grandmaster LE

(*One competitor bought in, but had to bow out before dice started rolling. I took his place to make our numbers even, but as the Judge, I’m obviously not allowed to accumulate points.)

The Build:

For the most part, we followed the WizKids Instruction Sheet and played 300 Point Builds while allowing players to use the Hank Pym Avengers ID card as well (by paying its Point cost) if they had bought the Classic Avengers Fast Forces pack. We also decided to allow the use of the Pym Particles Light Object from the Avengers Assemble LE kit (again, by paying its Point cost), as we deemed it as a group to be thematically appropriate.

Some Observations About Age of Ultron, Month 1:

–In our Age of Ultron SLOP Preview, I mentioned that my biggest personal wants from this first Wave were Black Panther (Super Rare), Jocasta (Rare with the “Entity Possession” Trait) and the Protector ID card. Well, someone upstairs loves me, because in my two packs, I pulled… Black Panther, Jocasta and the Protector ID card. I can’t make this stuff up.

–The “Thebes, Egypt” side of the Wave One Map (remember, there is no Month Two Map, so all Month Two games will still be played on Month One Maps) seemed almost tailored to the powers of Black Panther. There were multiple tracts of Blocking Terrain to activate his Trait (CLOAKING TECH: Black Panther can use Stealth and Toughness. When it isn’t your turn, lines of fire to him are blocked if he is adjacent to blocking terrain.) and Special Attack Power (SPRING FROM THE SHADOWS: Black Panther can use Charge. When Black Panther occupies hindering terrain or is adjacent to blocking terrain, he can use Sidestep.).

Black Panther already has an awesome Dial and Power Set; the possibility of playing on the “Thebes, Egypt” Map really elevates Black Panther into a must-play if you pull him.

–For that matter, watching the players at my venue, in terms of Wave One Primary Attackers, my personal Top Five would now look like this:

She-Hulk AOU

5. AOU023 She-Hulk (Uncommon): While I was more concerned in our Preview about how she’d interact with AVAS044 Arcade in Constructed formats, I have to say that her full dial Damage Output Potential is frightening. Her top dial Attack Value is middling (it’s a 10), but there are enough supporting pieces with Perplex or Prob in this set to boost that. If you can grab a heavy object on your way, there’s not many figures in this set that She-Hulk can’t one-shot with that opening Charge/Flurry click.

In fact, I personally went 2-1, and the one game I lost was to a She-Hulk team that wrecked my Black Panther with a Heavy item hit. If I saw She-Hulk in my Uncommon slot and didn’t pull any of the next 4 pieces, I would revolve my team around Jennifer Walters.

Hercules AOU

4. AOU033 Hercules (Rare): Like She-Hulk on steroids. He can Charge and Flurry THROUGH Blocking Terrain, which almost makes him a silver bullet for Black Panther, except for his one glaring weakness: Outwit can just RUIN him, and there’s a significant amount of it in the set–including on Black Panther’s first click.

Black Panther AOU

3. AOU045 Black Panther (Super Rare): I talked at length about him already; he gives you both trickeration, solid (if not spectacular) stats and an excellent amount of avoidance (through his improved Stealth Trait and down dial Super Senses).

Quasar AOU

2. AOU047 Quasar (Super Rare): This set has so little range it’s almost ridiculous. That’s why you can revolve your team around a close combatant and do quite well in a Wave One event. But Quasar is the Outlier.

[EDITOR’S NOTE: As much as I enjoy Malcolm Gladwell’s books, I still have no idea if I used “outlier” correctly. It’s a fun word though, and I feel like it makes me seem smarter–even if this admission confirms my stupidity.]

He gives you everything you could ask for in a Primary Attacker for a Constructed Build–in a limited environment like this, he and his 9 Range is virtually unstoppable.

Ultron Phalanx

1. AOU055A Ultron (Phalanx) (Chase):

We had competitors pull both Chases; the player who pulled Ultron from his time as leader of the Phalanx decided playing his 300 Point dial would be a little too cheesy and elected instead to play his Drone dial (he went 1-2, so he still found some success). I can’t say I would have been as charitable if I had pulled him!

Phalanx Ultron just would not work as a one-man army in Constructed. It would just be to easy to out-action him and chew through his dial, even with the back-to-back Stop Clicks.

But in Sealed? Yikes. He’s a monster with an extreme amount of survivability, and his 19 Impervious that shows up with his Stop Clicks would be EXTREMELY tough for most teams to even hit. Maybe you can play keep away with someone like Quasar, but man, it will not be easy…

— Ultron-7 (the other Chase) and Goliath (Super Rare) would probably be the sixth and seventh figures on this list in terms of best pieces to build around. So counting them, of the seven best Primary Attackers in the entire Wave, 1 is an Uncommon, 1 is a Rare, 3 are Super Rares and 2 are Chases. All of which is to say, it’s entirely possible that you won’t get one of the “Power 7” figures in your two boosters, which will make for some pretty tough sledding.

If you pull a Jocasta, you might be able to turn Victor Mancha or Tess-One or Iron Man into a Primary Attacker, but you really need to back them up with some heavy support if that’s the way you’re going. Hmmm… maybe, like, Protector and Wasp, or something. I mean, y’know, just spitballing there…

–The whole Main Dial/Drone Dial thing with the Ultron pieces (including the Chases) seems like an interesting idea that never reached it’s full potential in the design stage.

Now, we still have a bunch of Ultron dials to come (including two more Chases, I’m assuming, even though I’d prefer an alternate timeline Morgan Le Fay!), so that may make the Drones more viable in Constructed. But in Sealed, it’s still tough to do much with them unless your lucky enough to pull two.

Now, if you pull a Vision or Jocasta alongside them, it may suddenly be worth it to play some Drone dials…

The Winner:

FullSizeRender (1)

After a pitched battle of unbeatens, Darren piloted his Jocasta on Victor Mancha/Protector/Wasp Build to victory against Matt’s She-Hulk/Black Knight/Ant-Man squad to take not just the Grandmaster First Prize, but also the points lead in the Quest for the Quinjet!!

After some deliberation, it has been determined that we will follow WizKids suggested scoring scheme to determine our Quinjet winner at the end of the Storyline. That means that for the first three events, the scoring system looks like this:

1 Point for Attending;

1 Point for a Loss;

2 Points for a Win;

3 Points for Winning the Event!!

If there is a need to break ties, I will use total Victory Points accumulated during matches. If that somehow ends in a tie, I will use Fellowship votes. If things are still tied, we’ll have a roll-off after I write 4000 words for this site about the improbability of ties in Storyline OP Events.

I don’t have information yet on what–if anything–will change in terms of scoring for the fourth month. Nevertheless, here are the…

Quinjet

Quest for the Quinjet Standings:

Darren: 10 Points!!! (882 Victory Points Accumulated)

Matt: 6 Points (740)

Andrew: 6 Points (590)

Tyler: 6 Points (575)

Brian: 5 Points (525)

Roberto: 5 Points (495)

Nicholas: 5 Points (440)

Tim: 5 Points (245)

George: 4 Points (175)

Carl: 1 Point (0)

Okay! So that’s where things stand after Month One! And if you expect to find yourself somewhere near southeastern Michigan next month and want to join in on the action (even if you didn’t play Month One, if you join us for Month Two and win, you’ll be right in the thick of things!!), Month Two is currently scheduled to go down at 6:15pm on July 8th, right back at Comics & More in Madison Heights!!

And for Month Two, in addition to the Quest for the Quinjet points, competitors will also be playing for this guy:

 

Graviton!

 

Hope to see you there! And keep an eye on this space to read about the results next month!

Until then, Stay Safe, and Watch Where You Draw Your Lines of Fire!!

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One thought on “Comics & More Local Tournament Report for 06/10/2015: Age of Ultron SLOP: Month One: Electric Bugaloo!!

  1. Pingback: Comics & More Local Tournament Report for 07/08/2015: Age of Ultron SLOP: Month Two: The Quickening!! | Critical Missives

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