Age of Ultron Month Three was played earlier this month at Comics & More in Madison Heights, Michigan, and we’ve got the results!
This was the first month to use the Wave 2 boosters, so the set felt fresh and new again. I have to say, as hard as it makes collecting the entire set, releasing two waves of boosters for an OP event is definitely a good way to keep things fresh and exciting. It was fun last year with WoL, and it’s fun again this year with the (much) smaller Age of Ultron set.
What are the Wave 2 (Non-Chase) highlights? Let’s take a look (with the help of random cosplay images from around the net–hey, if Marvel can do a whole cosplay variant month, why can’t we?)!
AOU010 Mockingbird — 52 Points — Common: And here is your Modern Age Mockingbird! You may now dust off your Avengers Assemble Mockingbird Avengers ID Card that you’ve kept in that old sock drawer since May. As long as you can keep her next to a higher point friendly, she’s well worth her 52-Point investment. Alternatively, if you choose to use that ol’ ID Card, she’ll bring Empower, the S.H.I.E.L.D. Team Ability and +1 to Defense for adjacent characters with her Inspire ability, along with her native 10 Attack and 3 Damage.
AOU020 Captain America — 65 Points — Uncommon: A Cap that basically starts with Carry, Hypersonic Speed AND costs less than Rick Jones?!?! Sign me up! Down dial, he turns into a sniper, then gets real support-y. Unlike other figures that do that, though, Cap is only 65 Points, so he’s probably already filling that supporting character slot anyway!
AOU024 Ant-Man — 65 Points — Uncommon: Apparently 65 Points is the new 50 Points, in that if a character from this set comes in at 65 Points he’s probably an auto-play in Sealed and even worth a look in Constructed. Scott Lang comes packing Outwit, Super Senses, an 18 Defense (19 against ranged attacks with his “Tiny” size) and Stealth. Also, he’s easy to move around via his AWESOME Trait (RIDING ON HAWKEYE’S ARROW: When an adjacent friendly character that shares a keyword with Ant-Man makes a ranged combat attack, after actions resolve, you may place Ant-Man adjacent to the target.). Literally, you can have Hawkeye (or any Avenger, really) shoot at a character, place Ant-Man right next to that character, Outwit that character’s defensive power and then attack them for 2 more damage. All at the cost of just 2 actions.
AOU032 Wonder Man — 120 Points — Rare: I always loved these characters with two dials who get better AFTER they would normally be KO’d (Spider-Man 2099 and Sodam Yat are other examples). The crazy thing is, Wonder Man might be the cheapest one they’ve ever made! He’s actually 5 Points CHEAPER than Sodam Yat’s NON-Ion dial!
Once he gets past his first dial, he hits a Stop Click and gains Charge, 11 Attack, Invincible, Poison and–oh yeah–when attacking, ALL OF HIS DAMAGE IS PENETRATING!!
But here’s the other big difference–unlike some of those other figs, your opponent really can’t afford to ignore Wonder Man at the beginning of the game–not when he can Charge for up to 7 Damage! A great piece for his points.
And, of course, the Chases are sick… but we’ll deal with them in a future article.
Alright, let’s get to the Month 3 results!
There were a TON of Thors being played (more on that in a bit), the Six-Armed Chase was pulled like three times (including twice by the same player!), and Captain America was fielded quite a bit as well (in fact, I used both Thor AND Cap!).
In the end, Tim guided his Iron Fist/Luke Cage/Captain America trio to victory over Matt’s Thor (100-Point dial)/ War Machine squad.
(EDITOR’S NOTE: For whatever reason, anyone who played Thor ended up losing hard at one point because their dice quit on them, myself included. For everyone who thinks the AoU Thor is great for his points, just remember, WizKids has apparently included an ancient dice curse attached to the base of every AoU Thor. You’ve been warned.)
Okay! Let’s take a look at the standings. Once again, we’ve broken the standings down into tiers.
But first, a scoring system refresher:
For the first three events, you score:
1 Point for Attending;
1 Point for a Loss;
2 Points for a Win;
3 Points for Winning the Event!!
If there is a need to break ties, I will use total Victory Points accumulated during matches. If that somehow ends in a tie, I will use Fellowship votes. If things are still tied, we’ll have a roll-off after I write 4000 words for this site about the improbability of ties in Storyline OP Events.
Quest for the Quinjet Standings:
(Through Month 3)
In the Pilot’s Seat:
(We have a tie! But with his 900 Victory Points accumulated, Tim actually has the lead with tiebreakers… )
Tim: 21 Points (1670)
Darren: 21 Points!!! (1487 Victory Points Accumulated)
Sitting in 1st Class:
Andrew: 18 Points (1795)
Carl: 16 Points (1060)
Nicholas: 16 Points (1692)
Comfortably Seated in Business Class:
Tyler: 15 Points (950)
Roberto: 15 Points (840)
Matt: 12 Points (1462)
Now Boarding… :
Shant: 11 Points (1060)
George: 9 Points (695)
Brian: 5 Points (525)
Okay! So that’s where things stand after three months! Tim and Darren tied for the lead, with Andrew close behind and Carl and Nicholas within shouting distance! It will all be settled on September 16th at Comics & More in Madison Heights!
Until then, Stay Safe, and Watch Where You Draw Your Lines of Fire!!
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