Local Tournament Report – 3/19/14 Comics & More

That's why there's no Superman in this set.

That’s why there is no Superman in this set.

The Format: 400 SLoSH sealed. No outside anything.

What I played:

SLOSH003 Lightning Lad

SLOSH011 Sensor Girl

SLOSH024 Lex Luthor

SLOSH041 Universo

Total = 400 Points

Round 1: Facing SLOSH039 Bizarro (at 150 points) and SLOSH055 Validus.

The map we played on featured a large patch of elevated on the left side of the center of the map. My opponent was able to take up a position on the elevated terrain that wouldn’t let me get off a running shot with Luthor or Lightning Lad. I could try moving further towards his starting area, but he could also move closer to his starting area and nothing would change.

I knew my team was defensive minded. I put myself in a position near my starting area where Validus could charge my characters next turn and Bizarro might be 1 square out of range depending on what he randomly rolled at the start of his turn. It worked. Bizarro ended up on a charge click with low speed and couldn’t move and attack me in the same turn. Validus charged the front of my group which was Universo and Sensor girl. He asked what the defensive powers were on each and made the decision to attack Universo. I missed shape change. He attacked and rolled an 8. I used prob from Sensor Girl. He rolled a 7. Prob from Luthor (who could see Validus because he was a giant). He rolled a 4 which was a miss.

On my turn and based by both Valiudus and Bizarro, things weren’t looking great. Even less so when I realized he was going to Pulse wave my whole team for 2 damage as a free action the beginning of my next turn. Used Luther’s TA to outwit defense on Validus and Lightning Lad to RCE him from the back row for 4 damage (RCE for +1 damage and +1 attack). That softened him up, but I was still going to get pulse waved. At that point I remember my opponent telling me a story before the game that he played Validus once before and someone mind controlled him to just run away. He disliked Validus for that reason. I used Universo to pull exactly that trick again. Suddenly my 400 point team was just facing a 150 point Bizarro. Things were definitely looking up. Luthor did a running shot on Bizzaro and hit for 1 token worth of damage.

On my opponents turn he swung with Bizzaro. Facing two probs, he missed. Validus moved to charge range and stopped. On my turn I had my available guys take two more tokens off of Bizzarro. Bizarro and Validus cleared. Another outwit from Luthor and a attack from him and Lightning Lad finished Validus. Bizarro fell a few turns later after hitting Luthor with an RCE attack and knocking him to click 4.

Luck was on my side this match and Luthor was the only one hit with an attack.

Round 2: Facing Hypefox withSLOSH054 Persuader and SLOSH040 Emerald Empress.

This time I took the elevated patch in the middle, but HypeFox got off the first attacks. Emerald Empress flew in and hit everyone on my team with a 1 damage Pulse Wave that I can’t use prob on. Persuader charged Sensor Girl and rolled a 5, just missing. Luthor gets a Successful Psyblast off on Emerald Empress knocking her to click 3. Due to his traited combat reflexes I’m having a hard time hitting Persauder. That is until I roll a 2 which I prob and get a 4. I prob again and get a 12. Turning a crit miss into a crit hit really turns things around. Persuader does manage to quake my entire team off a building, but only Universo takes damage. Eventually Universo is KOed, but I take out Hypefox’s team with time to spare in the round. My defensive abilities and prob control really shine this battle.

Round 3: Facing SLOSH002 Saturn Girl, SLOSH012 Tyroc, SLOSH026 Mister Miracle, and SLOSH036 Glorith

My opponent and I met on the elevated terrain in the center of the map. I got off the first shots this time with Lightning lad and Luthor both targeting Saturn girl. Only Luthor ends up hitting. On my opponents turn he attacked with everyone available, but with my probs and defensive abilities he couldn’t touch me. Sensor girl even probed a stealthy Mister Miracle into missing. The next round I took out Saturn girl and damage Tyroc. The round after that Tyroc is KOed and the round after that Glorith goes down. He doesn’t touch me with a single attack.

With At least 30 minutes left in the round my opponent decides to forgo attacking for the rest of the game and starts what shall forever be referred to as the Mr. Miracle dance. I fire all out at the stealthy Mr. Miracle after having Universo and Sensor Girl combine to outwit his stealth with the Superman Enemy TA. If I hit he adds an action token. If I haven’t hit him last round and he has no tokens he runs to a different position. Over the next 30 minutes with my whole team firing, I manage to make Mr Miracle push only twice. At that point he picks up side step and can just start dancing over some blocking terrain and make it real hard for me to keep up. I finally get the bright idea to push lightning lad to get precision strike when the judge calls time.

I actually liked the Mr. Miracle dance on my opponent’s part. It turned what was otherwise a one sided match into something fun and challenging that I’m going to remember a lot longer than any of my other matches that night. Kudos to my opponent.

What I learned

  • The team I chose was possibly the best one I have ever fielded in a sealed event. I knew I wanted to use Universo and Luthor since I had named them some of the best characters in the set. Lightning Lad I liked for adding damage. Sensor Girl I threw in because the points fit. They worked together better than I ever dreamed. They were a defensive powerhouse with just enough damage to win.
  • Sensor Girl didn’t look like much when I added her to my team but she turned out to be my MVP. The ability to use prob on just about anyone near her regardless of how pieces were placed was just huge. She would target someone in stealth from behind two other pieces. Just ridiculous. She was a little short on offense, but exceptional in every other way. I will definitely look for a reason to play her again.
  • Luthor was the Glue holding the team together. His TA was incredibly useful since everyone else on the team was a wildcard. His 18 defend was just dominating when combined with his prob and Sensor Girl’s prob. Also at the time I didn’t realize his powers were uncounterable. He was great without even noticing that. I will definitely look for a reason to play him again.
  • Universo was everything I said he was in my set review article. Standing at the front of my team he was almost completely unhittable.
  • Lightning Lad was Lightning Lad. Exactly what you think he is. Decent for the points but there really is nothing new to learn about him.
  • Bizarro’s  only taking one damage at a time is really great. It took my whole 400 point team 3 rounds of focus fire to KO the 150 version of him. I would love a chance to use that character if I happen to get one. I see why he did well at a recent ROC.
  • Validus almost ate my team in match one. If not for Universo he would have done it. My opponent wasn’t thrilled with Validus and actually traded him to me at the end of the night. I would love to try him out myself except I traded him to Hypefox for FI029 Colossus that same night. If I happen across another one, I’m totally going to play him.
  • Mister Miracle won’t win you many matches with offense. But if you can get your opponent fixated with him, he makes a hell a distraction. If you aren’t adding tokens to him with useless actions like attacking, your opponent won’t be able to KO him before time is called.

Ain’t No Sunshine in This Post (Cuz It’s Still #@$%-ing Snowing Buckets in Michigan!!) (Or, The Weekly Roundup!! 02/23/2014)

Roundup

Has another week come and gone already?! What’s that? Wait, it’s been another TWO WEEKS?! Yikes. Wow. That got away from me quickly. Nevertheless… This was your (LAST 2!!) week(s!) in Heroclix:

Podcasts:

Dial H

Dial H for Heroclix has been new the past two weeks. The guys released Episode 31 (“I’m the Map… I’m the Map… I’m the Map… I’m the Map,” wherein the importance of map selection–along with a review of the best maps in the game for various army builds– was discussed) AND Episode 32 (“AvX Constructed Figs,” wherein the guys discussed, uh, AvX constructed figs. I’m mean, it’s right there in the title. Actually, this was a really thorough discussion of the best X-Men and Avengers keyworded figs for putting together builds for the monthly AvX OP events).

The Dial H guys also run a fun Dial Design Contest over on HCRealms.com. Basically they hand out three weekly dial design assignments each month, and then score each dial on a 1-30 scale. The highest total point getter each month receives some spiffy custom poker chip action tokens. Right now, February Week Two’s assignment (design a figure with the “Tiny” symbol) is just finishing up…

Clixcast

ClixCast is up to Episode 140! Hosts Steve and Jeremiah talk about their 3 favorite maps (lots of map info these last couple weeks!) and also discuss the latest X-Men: DoFP previews.

Closed for business?

Closed for business?

–Has anyone seen Duo Attack? Cuz if so, you’d have more information about it than I do. Again, great podcast, but for whatever reason, it may be no more…

Push to Regen

Push to Regen is still on its two-month hiatus. If you’re missing them, their most recent show (Episode 30) is still available for download. Their main topic was a “2013 Year in Review,” and their special guest for that discussion was none other than Brian Roll, the Creative Director of Heroclix.

This is Ultimate Play, b!tches!

This is Ultimate Play, b!tches.

The Quarry has no official logo that I’m aware of, so I came up with my own. You’re welcome, Dark Logos. Episode 8 & 9 both featured plenty of ROC results reporting, along with some pretty entertaining ESPN-Style roundtable discussions about the teams that made the Top 16 at the most recent ROC’s. This podcast has gotten slightly better every week; the roundtable discussion usually yields plenty of insight in the current ROC-Age Meta. If you’re a high-level tourney player or a Meta addict, this and Dial H are the podcasts for you.

ROC:

–The ROC is going to Dragon Con!! They even have a tentative schedule of events that’s already up!

Previews:

–Outside of some Yu-Gi-Oh! previews, there wasn’t too much of note happening in terms of WizKids-approved sneak peeks. There were a couple of cool Toy Fair photos, however, showing off some of the sculpts from SLOSH, Deadpool and X-Men: DoFP. Validus, in particular, looks GIGANTIC. Which he’s supposed to be, I guess, but DAAAANNNG! This is like a return to the days of Bat Sentry or Ultimate Giant Man. Very cool. Oh, speaking of…

Validus

–Validus DID get a preview, actually, and he’s massive–in every way. A Super Rare, he can be played at two different point levels: 249 and 175. Both dials are pretty good, but at 175 he starts with a 12 Attack, 8 Range Special Psychic Blast power that gives an action token if his target already has an action token. Plus he’s immune to Pen/Psy at both point levels. Given that he’s also Indomitable, that special can go a long way towards keeping Validus from getting out-actioned too severely (since even at 175 he’s a pretty significant point sink). He’s not Silver Centurion (who is?!), but he’s pretty good. I’d be psyched if I opened him in sealed, that’s for sure!

Entertainment News:

What a bunch of A-holes!

What a bunch of A-holes!

–GUARDIANS. OF. THE. FREAKING. GALAXY!

Yep! Tons of news here. We already know we’re getting a regular 5-figure booster set based on the comics ALONG with an awesome Gravity Feed movie set. Well, we learned a ton more about the actual movie this week.

–The official trailer has dropped! That’s the new poster leading into this line item! New tagline? You’re Welcome! Heh. Love it! You can see it embedded here, along with more info about the poster.

–Go to Entertainment Weekly for a quick 30 second feature with director James Gunn and Bradley Cooper talking about Rocket Raccoon and you’ll get to hear and see 10 seconds of RR footage (if you’ve been curious as to what Cooper will sound like–here ya go! As much as you can make a judgement after one line of dialogue… I think Cooper will be great!).

–Vin Diesel’s got Groot fans covered as well via his Facebook page. Cool ass shot of Diesel (from the aforementioned Facebook page) on stilts playing the character (presumably for some mo-cap?!), plus a quick featurette, all available here.

–Over in DC news, Jesse Eisenberg has been cast as Lex Luthor in the upcoming Batman Versus Superman, and at least one site thinks his casting could have contributed to the year-long delay for that movie (which, again, is probably gonna get Clix’d). Still, I think this was a great choice for Lex. I’d assume at this point that he’d be the major villain in the film, but time will tell.

–FOX is prepping a major Batman prequel television series called “Gotham.” Several casting announcements have been made, including the OC’s Ben McKenzie as Det. Jim Gordon (this series appears like it’ll revolve around Gordon, rather than Bruce Wayne), Donal Logue as–well, click here to find out which famous GCPD member HE’S playing–and Sean Pertwee (whom Doctor Who fans may remember is the real-life son of Doctor #3 Jon Pertwee, as well as being the badass Sgt. Harry Wells in Dog Soldiers). Who’s Pertwee playing? Another very important character to the Batman mythos (and if you read the parenthetical I just wrote about him, you can probably already guess which character that is. But if not, click here for the answer).

Godzilla! We must flee! And no, this is just a nice custom someone made (presumably from some Pacific Rim figs), not what the actual figs will look like.

Godzilla! We must flee! And no, this is just a nice custom someone made (presumably from some Pacific Rim figs), not what the actual figs will look like.

–And finally, since I forgot to mention it last time, we’ve got pretty good evidence at this point that WizKids will be Clix’ing the upcoming Godzilla movie (out in May of this year) that stars Bryan Cranston, Elizabeth Olsen and Aaron Taylor-Johnson, among others. You can see the fairly awesome preview right about… here.

 

Critical Missives:

So NinwaShui was left in charge of the site this past week, and he did a decent job, I must say. We’ll have 2-3 more articles this week, including another Build column. The last BUILD  didn’t go so well for me. Thanos was great, but a little slower than I anticipated because I had to wait a turn to Hammer him up. I also substituted Stealth Suit Iron Man for Scarlet Witch, which proved to be my undoing! I went 1-2, and I had some of the worst rolls I’ve ever had. While Stealth IM was a great figure in his own right, not having SW’s Prob and healing cost me big time. I was also outplayed the first game by my opponent (he was playing the Serpent). With his move and attack (Running Shot, I believe) I should’ve just Hammered up and then retaliated. Instead, I ended up screwing up my positioning and losing fairly handily. Oh well. The lesson? Stay with your original plan! And bringing at least one Prob fig is never a bad idea. Especially if she’s borderline broken like the Witch. I would play Thanos again in a heartbeat; hopefully, I’d play him better (and field a better supporting cast!).

 

That’s all for now! Until next time, stay safe, and watch where you draw those lines of fire!