Upcoming Games: Omega Level Override


Another quick local game announcement for SE Michigan Clix’ers!!

Comics & More in Madison Heights is back in action on Wednesday, October 14th at 6:15pm!

In Week 1, we played “A Guy With a Plan.” For week 2 of our Dark Dimensions Series we’re running a new completely original scenario called “Omega Level Override.” It’s based on Mark Waid’s continuing S.H.I.E.L.D. run.

SHIELD Number One

The Scenario:

the plan

After finally locating and securing Heimdall, Phil Coulson is shocked to learn that Heimdall isn’t actually Heimdall at all! He’s being controlled by dark forces acting through a Black Prism stuck inside his chest. Because of this, creatures from all over the nine realms–Fire Demons, Frost Giants, Dark Elves and more!!–are pouring into Midgard!

While just about every heroes from the Marvel Universe tries to contain the situation, newly installed S.H.I.E.L.D. Special Ops Supreme Commander Phil Coulson knows that he has to stop this invasion at the source, which he can only do by destroying the dark shard stuck in Heimdall’s chest. In order to make his approach, he gives all heroes present a simple command: “Omega Level Override.”

That order means that the heroes have to hold off the attacking monsters while Coulson enacts the only plan he has to stop Heimdall…

The Rules:

Each player brings a 300 point, Modern Age, No Tactics, Marvel-only team. There is no keyword requirement.

Upon Arriving at the tournament, each player will be given 4 monster Bystander Tokens (Storm Giant, Flying Serpant, Fire Giant, Dark Elf Squad). NOTE: These Tokens are unique to this event and will be supplied by the venue.

storm giant Pog flying serpant pog fire giant Pog Dark Elf Pog

Maps will NOT be provided; insted, players will roll for Map Choice and provide their maps per standard HeroClix rules.

Placed on the 4 squares at the center of each map will be a Special Bystander Token called Vision and Agent Coulson.  NOTE: This Token will also be supplied by the venue.

Your 300 point army will start within 2 squares of this token on your half of the map.

vision heimdall 4

Each map will be divided in half by a invisible barrier. Nothing from one half of the map can affect the other half of the map. This includes things like Outwit, Probability Control or even Traits and Special Powers. It’s as if two separate games are being played on the same map.

The object of this scenario is use your 300 point army to stop the monsters that will be spawning and attacking Vision and Agent Coulson at the center of the map.

Each player will do two things as part of their turn. First they will use their 300 point army to try to KO (or at least delay) any monsters who have spawned on their side of the map. The 300 point army will use standard HeroClix rules with the notable exception that they can only affect monster tokens that an opponent has placed on their side of the map.

During the second part of their turn a player will control the monster tokens on the opponents side of the map. If all four tokens aren’t in play on an opponents side of the map the active player can put up to two monster tokens of their choice in play each turn until all are in play. You start the first turn with none in play and put out two tokens that turn. Those tokens can come into play anywhere in the printed starting area on the opponent’s side of the map. If a monster token is KOed it is removed from play and can be brought into play in the same way that it was originally brought into play as soon as the following turn. In this way the same four monster tokens will constantly be coming into play throughout the match as long no more than two enter play every turn.

The monster tokens can freely use their powers and attack the opposing 300 point army just like normal bystander tokens. The monster tokens also have the option to attack the Vision and Agent Coulson Bystander token. This follows HeroClix rules so they will need to be within range and line of fire. Actions the monster tokens take do not count against the 3 actions that your 300 point army can take each turn. If one of your monster tokens manages to hit the Vision and Agent Coulson bystander token then the game ends immediately.


  • KOing the Vision and Agent Coulson Bystander with one of your monster tokens – 300 points
  • KOing a figure in the opposing 300 point army with one of your monster tokens – KOed figures grant their normal point value
  • KOing an opposing monster token – 10 points
  • If the match goes to time and the Vision and Agent Coulson Bystander token has not been KOed then both players are awarded 150 points in addition to any other points they earn from KOing monsters or opposing figures.

The Entry Fee: The entry fee is $5.00.

The Prizes: Players can keep the 4 bystander tokens they are given. In addition we will be awarding copies of the WKM15-012 Blade figure from the OP kit.

Points will be tracked from week to week, and the scenarios may change slightly, but our overall winner after 4 weeks will get a brand new WKM15-010 Dormammu from the OP kit!!

So come on out for a fun night of Clix, and continue to check this site for future Comics & More game announcements!

Until then, Stay Safe, and Watch Where You Draw Your Lines of Fire!

2 thoughts on “Upcoming Games: Omega Level Override

  1. Pingback: Upcoming Games: Omega Level Override | CLIXLAND

  2. Pingback: Upcoming Games: The Doctor Is Out! | Critical Missives

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