The Three Wars!! (Or, The Weekly Roundup for 07/13/2014!!)

Roundup

 

Annnnnnd welcome to another week of Heroclix coverage!!

We’ve been busy these last couple weeks, and we actually had some Heroclix news break recently as well! That wait is partially why you’re getting another Mid-Weekly Roundup a couple days off from the normal release. So let’s just dive right in to…

THE WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

Dial H for Heroclix has finally released Episode 52!! Check their Podbean for details, but you can finally see the guys on YouTube in addition to downloading the audio version like normal! Congratulations to them on their first year anniversary show!

Push to Regen

–Push to Regen’s newest episode is… still Episode 2.5!! If you missed it, they discuss last month’s Nationals, work in some War of the Light talk and check in with some listeners!

This is Ultimate Play, b!tches!

–The Quarry’s latest episode is Episode 22!! It features some new Tryout Commentators analyzing the Oregon ROC!!…


Welcome... to the ROC!

Welcome… to the ROC!

ROC:

-You can catch up with most of the recent ROC upcoming tourney announcements right here!

-The recent HCRealms.com contest to create ROC standard objects has come to an end! Click here for the winning Objects!

Preview

Again, no official Previews this week, but check out the WizKids section for some upcoming set news…

Wizkids

-There will be a 5-figure booster set next February, and it will be based on… DC’s Trinity War!! So we’ll be getting 2 DC sets in a row, and–in addition to normal Chases–there will be a new “Ultra-Chase” rarity (uh, yay?). With the set being based on Trinity War (and the Crime Syndicate), early bets on the identity of the Ultra-Chase all seem to be landing on either alt-Alfred Pennyworth or, more literally, Ultra-Man of the Crime Syndicate. There will also be TWO new Brick-Incentive Exclusive Resource Dials!! How will it all play?!

We shall see next February…


Army of the Week

Army of the Week:

This week, in honor of the upcoming Guardians of the Galaxy Movie Set, we’re going to build a Ravagers team!!

"We may be the 18th team named Ravagers, but at least we're not Zombies."

“At least we’re not Zombies.”

Team Name: Blam! Murdered You!

Theme: Ravagers

Roster:

GOTGM018 Rocket Raccoon100 Points

GOTGM012 Yondu82

GOTGM102 Star-Lord75

AVXR100 Phoenix Force – 12

2x Assigned Character6

All 5 Phoenix Fragments15

ATA011 Guardians of the Galaxy ATA x28

=298 Points

So, in addition to their dials (which are all awesome!!), Rocket (Magik Frag) and Yondu (Cyke Frag) will get Running Shot, Energy Explosion, Defend and +1 to Damage from the Phoenix Force (and keep in mind that Rocket can be carried by either of his teammates WITH NO PENALTY TO MOVEMENT, since he’s got Tiny Size. I’d highly recommend Yondu though, for reasons I’m about to get into.). Now let’s look at the individual dials: Rocket has a native 19 Defense, which means whoever carries him also has a 19 Defense since Defend is granted by the Phoenix Force. Also, Rocket Raccoon’s Trait (HOW ABOUT “ROCKET RACCOON AND HIS HUMAN HANGERS-ON”?: Friendly characters adjacent to Rocket Raccoon with the Guardians of the Galaxy or Ravagers keyword modify their attack values by +1.) and Damage Special (SMARTEST MAMMAL IN THE D’AST GALAXY: Rocket Raccoon can use Enhancement and Outwit.) also boost Attack and Damage by +1 for whoever’s carrying the lil’ mammal. Now let’s look at Yondu. His Trait (HIGHER GROUND: Yondu can use Energy Shield/Deflection.) gives him a 21 FREAKING DEFENSE AGAINST RANGED ATTACKS (not counting any Hindering bonuses), and his Damage Special is great, too: ONE. LITTLE. WHISTLE.: When making a ranged combat attack against a single target, modify Yondu’s attack by +2.

So, to review: Just by having Yondu carry Rocket, Yondu’s top dial when attacking one opposing character at range becomes (in addition to the fact that he now flies and has Poison) 7 Movement (w/Running Shot), 13 Attack with Precision Strike AND Three Bolt Energy Explosion, 21 Defense (at least) against ranged retaliation and 5 Damage (3 Native Damage + Rocket’s Enhancement + 1 from the Phoenix Force). Annnnnnd you still have Star-Lord waiting in the wings (and if you push him just once, Star-Lord gets Empower, Enhancement and Perplex).

The only real flaw this team has is the lack of Willpower, but if you need to take that second or third action, you can (particularly if the Phoenix Force is still on its first click and the character that’s pushing is adjacent to Rocket, since his Defend would still be tough to overcome.). This team should be a lot of fun to play AND pretty competitive!!

Hooray for Hollllllywooood!!

Hooray for Hollllllywooood!!

–No big Hollywood news this week, but next week will have a Roundup Report on the statuses of Gotham (TV), Superman/Batman: Dawn of Justice (Film) and Marvel’s Agents of S.H.I.E.L.D. (TV)!!

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–Bunch of new articles in the last two weeks since we lasted ‘Rounded Up! We took a look at which pieces in the current Modern Age could replace the Meta staples that have recently gone Golden Age, we did a review of every figure (except those in the Starter) from the brand new Guardians of the Galaxy Movie Set and, finally, Ninwashui took an in-depth look at Arnim Zola armies!!

–Once again… we’re finally on Twitter! You can follow us @criticalmissive to stay up to date on articles (think I’ve got the kinks worked out; it should Tweet the link every time there’s something new to read).

 

And that’s it for this week!! Look for a review of the Guardians of the Galaxy Movie Starter Set later this week!!

 

 

 

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