The Ghost of Christmas Present Presents: My Favorite Current Clix Content Creators!! (Or, The Eleventh Night of Clix-Mas 2018!!)

Dial_H_Logo_2

[EDITOR’S NOTEWelcome to Clix-Mas 2018, wherein we here at Critical Missives rather foolishly try to provide you with twelve different articles in twelve days, all brought to you by either the Ghost of Christmas Past, the Ghost of Christmas Present, or the Ghost of Christmas Future! If you need to catch up with our intro to all of this, the first Night of Clix-Mas 2018 can be found in our first post of the season, and Night 2 speculated on the next Star Trek set. And Night 3 looked at some of HypeFox’s favorite Golden Age pieces! Night 4 dropped yesterday and examined the lack of Fantastic Four in Clix for the last 6 years! Then Night 5 brought us a look at HypeFox’s favorite Sealed sets, and Night 6 saw the release of a brand new set announcement! Night 7 was a brief celebration of our 5th Anniversary! Night 8 was a celebration of the X-Men 2099, and finally, Night 9 was a guide to a house game Ninwashui and I enjoyed playing called “Raid Night!.” And finally, Night 10 was a look at upcoming Monthly OP kits!]

Hello again, and welcome to Night 11 of The Twelve Nights of Clix-Mas!!

Today will be short and sweet, but I wanted to call out a few of the many Clix creators whose content I really enjoy!

PODCASTS:

Dial H For Heroclix: One of the longest running Clix casts out there (Episode 237 just dropped two days ago!), the current hosts have fantastic chemistry and seamlessly cater to both casual and Meta players in every outing!

Two Clix From KO: Another fun podcast that trends a little more towards the serious players. Lots of cutting edge info here! Episode 157 just released a couple weeks ago and introduced Aaron’s new cohost!

(I also enjoy Edward Shelton’s commentary wherever he pops up too!)

YOUTUBE: 

Mr. Clixfix: You will not find a more consistent content creator when it comes to Heroclix.

Married With Clix: These two are my go-to for box openings not done by Scott Porter! They also make great contributions to the Meta Lab project!

Speaking of…

Scott Porter: He is the premier Clix video host, whether he’s unboxing new sets or appearing on “Indomitable.” I honestly don’t really start getting excited for new sets until I see Scott popping unreleased packs on my computer screen.

BLOGS: 

APEX PREDATORS: Again, there’s a lot of great content out there, but if you want to walk along the cutting edge, this is the blog for you. There’s a ton of articles written by some of the most successful modern Clixers of all-time!

 

Okay, that’s really it for today. We’re closing down the 12 Nights of Clix-Mas with a brief message tomorrow. I hope everyone has a safe and happy holiday season!

 

 

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Straight, With CHASEr 3!! [Or, 7 Builds for 7 Brothers! (Okay, 6 Brothers and a Sister!)]

Avengers Assemble

Welcome Back!

Today we’re gonna take a special look at the brand-spanking new Avengers Assemble set! Amongst a host of previously Un-Clix’d figures, WizKids gave us seven new Chases featuring future/past/alternate timeline versions of the six most popular Avengers (and one Chase that featured their OG sidekick–but we’ll get to him in a moment) on kickass translucent red bases.

Now, while the Chases are vaguely connected from a thematic standpoint, this is the first group of Chases from a main set that I can remember that do NOT all have a shared mechanic (think Zombies in Deadpool and Guardians, Bringers of the Great Darkness in SLoSH, Entities in WoL, etc.). Which is cool. While I don’t mind Chases that share mechanics, it’s kind of a nice palette cleanser every once in a while to see a set of Chase figures that all play completely differently.

Which leads me right into today’s main topic. Because they all play somewhat differently, we’re going to construct seven 300-Point Builds all based around one of the new Avengers Assemble Chases!

Let’s dive right in with a living legend… who kinda lives up to the legend!

Steve Rogers Nova Corps 2

AVAS061 Steve Rogers250/200 PointsChase:

So, whether he’s played at 250 Points or 200, Steve Rogers hopped up on the Worldmind is gonna be a Primary Attacker. His Trait ( Nova Helmet Targeting Assist: Each turn, one friendly character with the Avengers keyword and another friendly character with the Nova Corps keyword can use Precision Strike, but only when targeting a single character.) is useful, but not exactly the type of thing you usually build an army around. Still, let’s give it a try.

I’m going to play Steve at 200 points so that I can surround him with a little bit of support–specifically, the new Avengers: Age of Ultron Starter Set Hawkeye! Hawkeye is a terrific secondary attacker that Steve can Carry into battle. Clint also offers some top dial Enhancement, so Steve will be shooting for 5 Penetrating Damage on his first click. Together, Steve and Clint come to 275 Points, which leaves 25 Points for a Resource. So our roster will look like this:

Steve Rogers Nova Corps

Team Name: You and I Remember Xandar Very Differently

Roster:

AVAS061E Steve Rogers200 Points

AAOU106 Hawkeye 75

AVXR100 The Phoenix Force12

AVXR101 Cyclops Fragment3

(Assigned to Steve Rogers) — 3

AVXR103 Colossus Fragment3

(Assigned to Hawkeye) — 3

=299

 

Not bad. Playable. Hawkeye can bust any Stealth that you need him to (and unfortunately, Steve will need him to), and his Attack Value is actually higher than Steve’s; you’d probably do well to hit with Clint first, and follow up with Steve for the killshot. With the Precision Strike Steve grants him, Clint’s really only going to be shut down by Shape Change; he’s got an ability to deal with almost every other defensive power in the game. If you can just get the Phoenix Force to its second Click, you suddenly gain two Perplexes (and Hawkeye suddenly has a 19 Defense against ranged attacks), so you’re damage output should be fine from then on.

Still, getting there won’t be easy, and with only two figures, you’ll have little to no margin for error. It will be hard to get in the first attack–especially in such a way that won’t leave you open to a crippling counter-attack.

So, again, this is a decent Build, but I think we can do slightly better defensively than just ES/D. Austin on Dial H for Heroclix noted the potential this particular Chase has for beefing up Police-keyworded rosters, and I completely agree with his assessment! So let’s see what happens when we basically ignore Steve’s Trait (although Steve himself can still use it) and partner him up with a special agent from another universe.

I’m talking, of course, about the Chase Chun-Li D.E.O. Agent!

[EDITOR’S NOTE: Sorry, but please note Critical Missives Build Rule #4: It’s never the Chase Chun-Li.]

"I'm the only Clix in the game that starts with top dial Hypersonic Speed AND an Attack Special that grants Leap/Climb! AND a Team Ability that lets me move 3 spaces and attack with just a Power Action! Guess which two of those powers I won't be using?"

I’m the only Clix in the game that starts with top dial Hypersonic Speed AND an Attack Special that grants Leap/Climb! AND I have a Team Ability that lets me move 3 spaces and attack with the mere cost of a Power Action. Guess which two of those powers I won’t be using!

So let’s try this again:

Nova Steve 3

Team Name: You and I Remember Central City Very Differently

Theme: Police

Roster:

AVAS061E Steve Rogers200 Points

(w/Secret Avengers ATA) — 5

JLTW009 D.E.O. Agent 56

JLTWR102 Rock of Eternity (Complete)28

(Assigned to Steve Rogers)

Rick Jones Avengers ID Card5

= 294

See?! We’ve suddenly given our 200 Point lynchpin Stealth (via D.E.O. Agent’s Trait: SAFETY IN NUMBERS: When D.E.O. Agent is adjacent to a friendly character with the Police keyword or team ability, both characters can use Stealth.)! Plus access to an Attack Value buff via the D.E.O. Agent’s Police TA. Not to mention we made Steve the Champion of the Rock of Eternity!

No matter what Build we came up with, it was always going to live or die with Steve–that’s true of any piece that costs 2/3 of your force allotment (which is also why so many high level players won’t play anything in the Meta right now that’s more expensive than WoL107 Kyle Rayner). So by giving him the Rock and Stealth, you made him that much tougher to kill.

This won’t win a ROC anytime soon, but if your opponent isn’t packing a solid targeting solution for Stealth, he’s in some deep trouble.

"'But Chun-Li,' you say, 'you only have Flurry mid-dial. So isn't it great that your Team Ability grants you some move-and-attack goodness?' You bet it is. It grants me the ability to move 3 squares and attack for 2 damage! Which is not Charge, which is what I'd need to use Flurry as well. But hey, I can still Carry folks. Did I mention I'm 140 Points and I only do 2 damage?"

“‘But Chun-Li,’ you say, ‘don’t sell yourself short. You also have Flurry mid-dial. That’s good, right?‘ You bet it is. Especially since my Team Ability grants me the power to move 3 squares and attack for 2 damage! Which isn’t Charge! Which is what I’d need to enable the use of Flurry with it. But congratulations on pulling me! I’m a Chase! You definitely didn’t waste money irresponsibly in acquiring me.

Uhhh… thanks, Chun-Li. I, uh, I think you’ve made your point. This isn’t really about you–we were just doing a quick bit–

"Oh, hey, speaking of my special power, you know who else ignores Elevated Terrain on movement and can Carry friendly figures?"

Oh, hey, speaking of my Special Attack Power, you know who else ignores Elevated Terrain on movement and can Carry friendly figures?

I don’t–I really don’t think you’re still supposed to be here–

"Oh, hey, you know who else ignores Elevated Terrain on movement and can Carry friendly figures? Any flyer."

Any %$&#!^* flyer.”

Sigh… Chun-Li, what did we say about the swearing?

"$#@& you!"

$#@& you! I’m 140 points and I do 2 damage. $#@& you.

Moving on!

It’s time for some Heavy Metal…

 

Iron Man Extremis Buster

AVAS062 Iron Man — 270 PointsChase:

Now here is your classic Brick Sandwich. 270 Points! Yikes. Okay, well, believe it or not, we still have some options here. Iron Man has a great defensive Trait (ULTRA-DENSE ALLOYS: When Iron an would be dealt damage, roll a d6 that can’t be rerolled. On a result of 1, he can use Invulnerability; on a result of 2, he can use Invincible; on a result of 3 – 4, damage dealt is reduced by 3; on a result of 5 – 6, damage dealt is ignored.) and starts with 8 Movement with Sidestep, 11 Attack with a Special (MAGNETIC CONCUSSION: Iron Man can use Force Blast and Pulse Wave.), 18 Defense with Willpower and 4 native Damage with a pretty awesomely named Special Power (GIVE ME ALL THE CAMERAS: Iron Man can use Outwit and has Improved Targeting: Ignores Hindering, Ignores (and Destroys) Blocking, Ignores Characters.).

So, what are his main deficiencies? Well, he doesn’t fly, so even with Sidestep, he’s gonna have a tough time with mobility. At 270 Points, he leaves almost no room for supporting characters. And while his Defense is a solid 18 with a bunch of dampeners, 18 is still pretty hit-able in today’s game. So, having said all that, I would probably look to play him in a non-Resource environment that still allowed 1 Relic per force.

 

Chase Iron Man AA

Team Name: Stark’s Industrial Forgers

Theme: Stark Industries

Roster:

AVAS062 Iron Man — 270 Points

FIS104 Greithoth’s Hammer — 8

FI301 Splitlip — 20

= 298

Splitlip gives you a bunch of great little support bonuses. First, Iron Man has a 50% chance to pick up Greithoth’s Hammer, which will give him +2 to his Attack Value, Running Shot and Great Size, so Iron Man can ignore most Terrain types. Second, once Iron Man has that Hammer, he can tote Splitlip around and benefit from Splitlip’s top dial Enhancement. And third, they both form a Stark Industries Themed Team, so Splitlip will be able to use a Themed Probability Control on certain occasions.

In an environment without Resources, you should have a decent chance at setting up an Alpha Strike, especially since Iron Man can shoot through walls on his first two clicks.  All in all, I think I like this team sliiiiightly better than the Steve Rogers teams I came up with, but only because there’s a slightly higher damage ceiling with this Build.

 

King Thor Avengers Assemble

AVAS063 King Thor 369/300/200 Points — Chase:

Another Brick, but one with a slightly different skill set and THREE(!) different dial options. The King here doesn’t pack quite enough of a punch to try him as a one-man army, so again, we’re gonna settle on his 200 Point dial (which is still 6 clicks long. That’s a decent amount of life for a THIRD point option). We’ll go full Asgardian here for a lil’ Map help, plus a few Horde tokens to help dish out Hammers.

 

King Thor Chase

Team Name: As-hats

Theme: Asgardian

Roster:

AVAS063R King Thor — 200 Points

FI101R Loki30

FI301 Splitlip — 20

FIR100C Book of the Skull (Complete) — 30

CATWSH001 S.H.I.E.L.D. Support10

CATWSH001 S.H.I.E.L.D. Support10

= 300

Once again, we can have our best ranged attacker sling Splitlip over his shoulder and wreck some face. Or, we can have Loki Carry Splitlip first, drop him off in position, and have King Thor finish his Running Shot right next to the lil’ guy. What? King Thor doesn’t have Running Shot? Well, you have four Hammers to choose from. And once he’s equipped, if positioned next to Splitlip correctly, he’ll have two chances (via his own Prob Control) to fling a Hammer 8 squares for 5 Damage. That’s not half bad. The S.H.I.E.L.D. Support is there to help equip Hammers as quickly as possible AND to heal the King should the need arise.

With just a little bit of guile and cunning, you’ll be able to deal some serious dam–

"I'm sorry, did someone say my name?"

I’m sorry, did someone say my name?”

No!! Nope! I’m not going through this again with any more Street Fighters, you hear me? You’re not even a Chase!

"I don't need a Chase. My Uncommon version will dominate any Clix contest! I have a Special Power that lets me move 3 squares and attack for 2 Penetrating Damage--and I get to put an action token on my opponent!"

I don’t need a Chase. My Uncommon version will dominate any Clix contest! I have a Special Power that lets me move 3 squares and attack for 2 Penetrating Damage–and I get to put an action token on my opponent!

That… actually, that’s not bad. Not really worth interrupting this article for, but, you know, uh… noted. Good for you.

"Or, for 10 points less, my Common version has a Special that lets me Incapacitate fools!"

Or, for 10 points less, my Common version has a Special Power that lets me straight Incapacitate fools!

Wait, what? Your other ability already does that. Why would I ever want to save 10 points so badly that I’d cut into you damage output so severely? That 2 Penetrating damage is definitely worth the extra 10 Points!

"Ha! See, I knew you'd be interested."

Ha! See? I knew you’d be interested.

I… can’t believe I fell for that. Moving. ON!

 

Hulk Last Titan

 

AVAS064 Hulk 325/300/150 Points — Chase:

Okay, remember when I said that King Thor at 300 wasn’t good enough to be a one-man army? Well, meet the guy who is. This is the easiest Build of the article:

Hulk Chase Avengers Assemble

Team NameThe Last Last Titan

Theme: Hulk needs no Theme. Hulk strongest Theme there is!!

Roster:

AVAS064E Hulk — 300 Points

=300

His Trait (THE LAST TITAN: Hulk can use Super Strength and his powers can’t be countered. Hulk begins the game with a Titan token on his card. Once per turn when Hulk damages an opposing character with an attack, place a Titan token on this card.) is awesome; all those times that Ninwashui complained about the fact that the other great Hulks we’ve received this year have no Outwit protection? Yeah, you can forget about that; this guy has total Outwit protection from everyone except, like, Greed with Ophidian and the Omega Drive.

And even if you find yourself sitting across the table from the decked-out orange Sin, you can feel pretty confident in your ability to one-shot the lil’ bastard. On his first click, Hulk can Charge 10 squares (and that DOESN’T include his Giant Reach)–no halving or modifying of his Movement value is required–with a 12 Attack and 5 Damage (or up to 8 with an Ultra-Heavy). He also doesn’t care about Blocking Terrain, other characters, Hindering or Elevated Terrain, either. If you’re on the map, Hulk will find you. And he will obliterate you.

His Defense starts at 18, never falls below 17, and ends with a stupefyingly awesome Special Power (ONLY ONE THERE IS: Hulk can use Invulnerability and, if he has no action tokens, Regeneration. When this click is revealed, stop turning the dial and remove a Titan token from this card. Whenever Hulk would take damage, remove a Titan token from this card instead. Hulk can’t place additional Titan tokens on this card. This power can’t be ignored.).

Now, will there be times when you’re devastating Alpha Strike is ruined when you roll a stinkin’ 3? Sure there will. You have no backup plan with a one-man army. That’s the deal.

But man, you will have some fun with this guy.

"Pssst... you know who else would make a good one-man army?"

Pssst… you know who else would make a good one-man army?

Dammit! We know it’s you, baby Akuma. Go away!

"Ha-Ha!! It's me, Akuma!!"

Ha-Ha!! It’s was me, Akuma, the whole time!!

Yeah, somehow, we guessed that already. And you’re not a one-man army!

"Of course not. I'm just a Rare. But I do have a special power that lets me make 4 close combat attacks in one turn. With no Damage Depletion Modifier."

Of course not. And I’m not a Chase, either. Just a Rare. But I do have a special power that lets me make 4 close combat attacks in one turn. With no Damage Depletion Modifier.

Whaa… ? That can’t be a real power.

"GOSHORYUKEN: Give Akuma a double power action. He can use Flurry as a free action. If he hits at least one character, after actions resolve he can choose a square within 6 squares and be placed in it and then use Flurry again as a free action."

GOSHORYUKEN: Give Akuma a double power action. He can use Flurry as a free action. If he hits at least one character, after actions resolve he can choose a square within 6 squares and be placed in it and then use Flurry again as a free action.

Waitwaitwait! You get to Flurry, zip around the map Kyle Rayner-style, and then Flurry again? And you’re in the same set as that crappy Chun-Li Chase? What’s your point cost? If she’s 140, you have to be, like 220.

"170!"

170!!!”

Who created your set?! Good Lord! It’s like, you would only lose in a Sealed if you actually DID pull a Chase.

"$#@& you."

“To reiterate: $#@& you.”

Hey!! I did not design you, Chun-Li! Don’t yell at me!

That’s it! NO MORE STREET FIGHTERS!! THIS ARTICLE IS ABOUT AVENGERS, DAMMIT!!

[Deeeeeeep breath… ]

 

Okay. Annnnnnd, we’re back.

Black Widow as Thor

AVAS065 Black Widow200 Points — Chase:

So, Natasha, the spy, assassin, and all around master of dirty fighting tricks… has been found worthy to wield Mjolnir? Well, it happened! In an alternate universe, sure, but that’s never stopped a character from earning a Clix before! Let’s break down her dial.

Right off the bat, she has a fantastic Trait. Remember all the hoops we jumped through to give 200 Point Steve Rogers Stealth? And how it’s contingent on Steve lugging around a D.E.O. Agent and, y’know, FINDING COVER? Look what comes with Black Widow: “DARK CLOUDS & DIRTY TRICKS: Black Widow can use Stealth. Give Black Widow a free action and place 2 hindering terrain markers, one in her square and another within range and line of fire. These markers remain on the map until she uses this ability to place markers again.

So, for no additional cost, not only does Natasha have Traited Stealth, BUT SHE MAKES HER OWN HINDERING TERRAIN!! For FREE!!

Looking at her dial, it’s apparent she’s learned a lot from her Asgardian teammate. This is a Thor dial with just a few Black Widow trimmings (like the aforementioned Stealth Trait), most of which don’t show up until the end of her dial. Her Defense Special (WE’RE THE SACRIFICE – WE WILL SAVE THE REST OF THE UNIVERSE: Black Widow can use Combat Reflexes and Toughness. Whenever another friendly character is KO’d by an opposing character, you may heal Black Widow of 2 clicks.) is great, and it coincides with her move from Running Shot to Charge.

I really love Pandora’s Box with Black Widow; any of the Sins you choose to giver her will offer Sidestep (which allows her to better utilize her top dial RCE), and many will even give her ES/D (which gives you a ranged attacker who herself has Invincible and a 19 Defense Value from ranged attacks). Plus, if you can get the Resource Dial to Click #9, she’ll suddenly be able to bust Stealth (and more, depending on which power you get each turn).

We’re also going to stick with an Asgardian Theme for this squad, which will help with Map Choice and offer 3 Themed Team Probs. Since most Asgardians cost quite a bit, we’re gonna have to return to some of the usual suspects to ensure we can get out all the Sins we need to distribute.

Black Widow Chase

Team Name: Strange Clouds

Theme: Asgardian

Roster:

AVAS065 Black Widow — 200 Points

FI101R Loki30

FI301 Splitlip — 20

FIB003 Damaged Warbot10

JLTWR101 Pandora’s Box (Complete) — 40

= 300

Widow Carries Splitlip (once again, for Enhancement), Loki Carries the Damaged Warbot, and all of them can benefit from Pandora’s Box. Patience is your friend here (and Widow’s Stealth will help with that). Pick your spots to attack carefully, and don’t be afraid to move for board control or for future positioning; your pieces are only going to get better as the game goes on, so stretching things out to give yourself more time to distribute Sins is in your best interest.

"Did someone mention strange clouds?"

Did someone say they want to ‘stretch things out?'”

Nope! I’m not encouraging this. Moving. On.

 

Goliath

AVAS066 Goliath98 PointsChase:

Probably my favorite Chase in the set, Goliath may also be the most versatile CHASEr as well. His Trait seems harmless enough (BACK TO THE BLOND-HAIRED BOWSLINGER NAMED HAWKEYE!: Give Goliath a free action and replace him with any character of equal or less points named Hawkeye on the same click number minus 3, minimum 1.), but it really opens up endless possibilities for how you can use Goliath.

You can start you game by having Goliath Carry out one of your key pieces; then, if your facing, say, some Hypersonic Speedsters, or characters whose offense is based on mobility (especially pieces who have Running Shot or Ranged Combat Expert but DON’T have Sharpshooter), you can stay with Goliath and use Charge with either his native 4 Damage or Quake, if you want to reach out and touch a few opponents at once. Goliath’s Damage Special (GROUND SQUASH: Characters hit by Goliath’s attacks can’t automatically break away and modify their break away rolls by -1 until your next turn.) will all but ensure that anyone he hits (note that he DOESN’T have to actually damage them–just hit them) will be stuck exactly where they are for at least a turn.

Now it’s turn two or turn three… and this is when things REALLY get exciting!! Because Goliath’s Trait can help you customize your team… AFTER THE GAME HAS STARTED!

So, imagine this scenario: Goliath has Carried out your big hitter to some prime real estate where your hitter can attack from next turn. Your opponent, however, decides to TK out his or her ranged beast of a Primary Attacker (say, someone who deals 4 or 5 Damage top dial and has Stealth to prevent retaliatory strikes–oh hey, maybe someone JUST LIKE the Black Widow Chase we just talked about) for an Alpha Strike on Goliath, and all of the sudden Clint is drilled all the way to Click 4. Half his dial is wiped away. Crap. Goliath no longer has Charge, and your Primary Attacker never had a way to see through Stealth. What do you do?

Well, since you thought to include Goliath to begin with, all your really need to do is give him a Free Action, sub in, say, AAOU009 Hawkeye, (who can now suddenly Sidestep–while ignoring Elevated AND Hindering Terrain) and start blasting away. Through Stealth. Oh, and by the way, Hawkeye himself now has Stealth, so your opponent’s big hitter? Yeah, if that piece can’t see through Stealth, your opponent is suddenly in for a world of hurt.

Of course, when you bring Hawkeye in, make sure you bring him in top dial, since his Goliath’s Trait specifies that the replacement character comes in on the same click as Goliath MINUS-3 (in this scenario, 4-3=1). So that big hit your opponent just spent all their resources last turn building up to? Completely wiped away.

With one Free Action, you’ve COMPLETELY changed the makeup of your team–and, in this scenario, you’ve also completely changed the complexion of the game. When used correctly, Goliath can actually devastate your opponent’s strategy WITHOUT EVEN ROLLING AN ATTACK! That’s pretty amazing.

Having said all that, we’re going to keep this Build pretty simple. This is a 300 Point, Modern Age, No Resources team.

Goliath Chase

Team Name: Blonde-Haired, Blue-Eyed & Furious

Theme: Avengers

Roster:

AVAS066 Goliath — 98 Points

AAOU015 Nick Fury — 45

AAOU005R Thor — 150

AVID015 Manifold5

SIDELINE:

AAOU009 Hawkeye

AVAS037 Manifold

= 298

As I stated above, you can get really complicated with a Goliath Build if you want. Here, however, we’re just gonna stick with Goliath (who can change into a ridiculously useful Avengers Age of Ultron Hawkeye) and Thor, with Nick Fury for support. Keep in mind, if you have Thor Carry Nick Fury, your Tertiary Attacker can suddenly do 4 freaking damage! That’ll make your opponent’s head spin!

"Did someone say 'Electrify?'"

Did someone say ‘Electrify?'”

No! Dammit, no one said anything close to that!

Blanka 2

Great. You know your own name. Congratulations.

"At least I'm a Chase."

At least I’m a Chase.”

Yes. You ARE a Chase. You have a perfectly average dial that’s costed just about as one would expect it to be. Which means your perfectly average. Which also means that you’re probably one of the five best clicks in your set, since “perfectly average” is the new “completely broken” when it comes to Street Fighter Clix. There. Are you happy?

Are all of you rude, obnoxious, interrupting jerks from the Street Fighter set happy? Can I finally MOVE THE $#@& ON with my day?

???

Good. At last.

 

"Uh... something something, MIRROR SPIN?"

Uh… something something, MIRROR SPIN?”

I hate my life.

 

Rick Jones

 

AVAS067 Rick Jones75 Points — Chase:

So Rick Jones is kind of support mixed with some Secondary Attacker skills. He continually spawns some pretty decent Bystander Tokens via his Trait (SUMMON THE HEROES I GREW UP READING ABOUT: At the beginning of the game, place a Captain America bystander token (as included with this card) adjacent to Rick Jones. When a bystander token placed by Rick Jones is KO’d, place a bystander token included with this card adjacent to Rick Jones as per the following. This ability can’t be ignored. Bystander Token KO’d: Bystander Token Placed; Captain America: Namor; Namor: Blazing Skull; Blazing Skull: Captain America.), and once per game, his other Trait allows him to immobilize your opponent’s entire team for a whole turn (GALACTIC BURST OF IMMOBILIZING LIGHT: Once per game, when Rick Jones isn’t on his first click, give Rick Jones a double power action when he is adjacent to an opposing character. Give all opposing characters on the map an action token. For each opposing character you can’t give a token, deal that character 1 unavoidable damage.). Keep in mind too that your opponent gets no points for KO’ing any of the Bystander Tokens.

As Hunter Smith from Dial H for Heroclix likes to say, “Sounds fair.”

He’s somewhat hard to hit at range with ES/D down his whole dial, and he has Pen/Psy with a massive 10 Range for his first 3 Clicks. On his second click, he even picks up Perplex.

So again, as with Goliath, you have a single character who can fill multiple roles. Team him with, say, AVAS066 Goliath and AVAS034 Jarvis, add in like 3 ID cards of your choosing, and suddenly you have an extremely versatile team, especially in a Modern Age, No Resources format. Oh, and you still have 87 MORE POINTS!!

Team NameSwiss Army Avengers

Theme: Avengers

Roster:

AVAS067 Rick Jones — 75 Points

AVAS066 Goliath — 98

AVAS034 Jarvis 40

WXM078 Quicksilver — 87

AVID015 ManifoldFIVE 0 (via Jarvis)

AVID0XX Your ChoiceFIVE (via Jarvis)

AVID0XX Your ChoiceFIVE (via Jarvis)

SIDELINE:

AAOU009 Hawkeye

AVAS037 Manifold

Avengers ID Figure of Your Choice

Avengers ID Figure of Your Choice

= 300

Truly, this is a team designed to combat a multitude of threats. Not a hugely favorable damage output, but it should be able to run with most Builds. There’s nothing out there that you shouldn’t be able to bring a piece in to handle.

So, there you go. A whole bunch of Builds and analysis featuring the seven new Avengers Assemble Chases. Plus, random analysis for Golden Age Street Fighter figures that, frankly, no one asked for or wanted. Myself included.

"Speaking of Chases no one wants--"

Speaking of Chases no one wants–

What?! Don’t be so hard on yourself, Cammy! You’ve actually got a pretty good dial. Granted, it’s all close combat, but still, you can easily get your Attack Value to 11 or 12–

"I was talking about Chun-Li's Chase again."

I was talking about Chun-Li’s Chase again.

Oh. Wow. Uh, this is awkward. So, you were just popping in to agree with me?

"Jerk."

Jerk.”

Well, until next time, Stay Safe, and Watch Where You Draw Your Lines of Fire.

"$#@& you and goodbye."

“$#@& you and goodbye.”

 

Nick Fury and the Agents of Roundup!! (Or, The Weekly Roundup for 02/01/2015!!)

Roundup

 

Ooooooooooooohhhhh, it’s good to be back! With the Critters* now behind us, it’s time to start looking forward to 2015!! There’s already been a ton of releases announced–Justice League: Trinity War, Avengers Assemble, Avengers: Age of Ultron, Age of Ultron and now Nick Fury and the Agents of S.H.I.E.L.D.–and that just takes us to July!! There’s also been a slew of Previews that just hit the street, including the entire 2015 Convention Exclusive line!

But we’re getting ahead of ourselves. Well get to all that in…

THE WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

Dial H for Heroclix is new every week; this past week brought us Episode 81, wherein the guys discuss the recent Con-Exclusives announcement for 2015, among other things!

This is Ultimate Play, b!tches!

–The latest episodes are Eps 30 & 31! In Episode 30, the Roundtable is back with analysis on the Tulsa and British Columbia ROC’s, as well as their takes on the recent Watchlist rulings and changes. Haven’t listened to 31 yet, so I don’t have a synopsis for you…

"We're a Thing again!"

–Well, just as quickly as they came back, ClixCast seems to have gone away! They have yet to release an episode since their September offering, so I’m removing them from the Podcast rundown until we get some sort of activity from the guys!

 

Welcome... to the ROC!

–You can find the latest ROC tourney announcements right here!

–A slight rules clarification has dropped that essentially mirrors standard protocol for WizKids-sponsored tournaments. It basically means that sets aren’t legal for ROC events until they’ve been out for a week or more. You can read the full announcement right here.

 

Preview

 

Justice League Heroclix Trinity War

–Justice League: Trinity War just keeps getting spoiled left and right!

As of today, 50 different figures (including the Gravity Feed) have been spoiled, plus two members of the CSA Fast Forces Pack (By the way, both of the spoiled Fast Force-ers are pretty damn good, so I’d order early if you want to get these guys. Fast Forces usually sell out pretty quick. Atomica alone will provide a 19 Defense character with the CSA Team Ability for just 25 Points!!).

The Super Rares seem extremely effective so far. Highlights include John Constantine, his Prime version (Nick Necro) and Despero (Oooooo, he’s gonna be fun to play).

Also, the 7 Deadly Sin 3D Objects seem almost as good as Hammers. Plus, you don’t actually need a Resource to play them IF you’re running the objects Chase piece (this will all make more sense once the set releases, trust me).

Check out the HCRealms.com Units page to look over all the spoiled dials.

 

nick_fury_agent_of_shield_booster

–We have a new set announcement! Nick Fury and the Agents of S.H.I.E.L.D. will be out in July, and it’ll bring with it a Fast Forces that features the TV versions of Agent Coulson, Skye, Fitzsimmons and Agent May!! The proper set will also feature random inserts like more Avengers Roundtable ID cards and the first ever Assembl-A-Fig (or somesuch spelling) wherein you combine different 3D objects to make Iron Man’s Hulkbuster Mk. 2 Armor!

You can read ICv2’s article about the release right here!

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–No Army of the Week, Local Games or Hollywood News this week–look for those sections to return next time. Especially Army of the Week, where we’ll look at how the new JL:TW Chases work with Resources and Entities (Hint: Very well.).

–Ninwashui built another Build column, and of course we gave out some Critters* in our second annual “Simply the Best” Awards article!

–We’ll be back later this week with a look from Ninwashui at some of the Justice League: Trinity War Gravity Feed figures, as well as in in-depth look at comic books on TV.

 

Until then, Stay Safe, and Watch where you draw you Lines of Fire!!

 

Community Outreach!! (Or, The Ninth Night of Clix-Mas!!)

[EDITOR’S NOTE: This article is part of the 12 Nights of Clix-Mas, an ongoing Critical Missives Clix celebration wherein we’re trying to publish new content for 12 straight days. If you’ve missed anything, you can check out Night 1, Night 2, Night 3, Night 4Night 5Night 6Night 7 or Night 8 just by clicking the preceding links!]

Community

Welcome to the Ninth Night of Clix-mas!! Tonight, we’re going to take a moment to pause and reflect… on Heroclix. Or, more specifically, on Heroclix Community resources.

Heroclix is more than just a tabletop miniatures game. It’s an ever-evolving franchise with dynamic rules and a growing fan and player base! With that said, the availability of information about the game is at an all-time high. So tonight we’re going to discuss and list some of the many different sources you can go to for everything from team ideas to rules questions.  Here is your…

HEROCLIX COMMUNITY!!

 

Official Information Sources:

 

WES

WizKids Event System: The WizKids Event System is an awesome new tool that comes direct from the games makers that serves two major purposes. First, local venues can post official upcoming tournaments and events which then become searchable for anyone who wants to know what’s going down in their area.

Secondly, there is now a Rules forum where folks can ask specific rules questions and get an official response right from WizKids! No more posting on various Forums and just blindly hoping that the people who respond know what their talking about.

 

Heroclix Dot COm

Heroclix.com: The official site for the game offers Previews, Articles and Downloads galore. You want this year’s Official Rules? Here they are. You want a Dwarf token from Fear Itself? Print and Play is here too! Almost every official reference you’d ever need is posted right here for your convenience!

 

Unofficial Information Sources:

 

HCRealms

HCRealms.com: Probably the biggest ‘Clix site out there. They do host a great many articles; some are useful, many are not. The Units section is EXTREMELY useful; while you have to deal with the occasional typo (or Comment Troll who deliberately misinterprets rulings on controversial figures), it’s put together by volunteers who do a pretty accurate job. The Advanced Search features doesn’t always work properly when searching by Point range, but that’s a small, churlish complaint for an otherwise ridiculously helpful tool.

Since HCRealms sponsors the ROC, the ROC tab on their site is a great place to go for ROC info.

Finally, the Forums host a great many discussions that you might find interesting. Of special note is the Upcoming Sets rumor forum, which gets contributions from folks who are either really astute about guessing what’s coming or people who are in the know (or sometimes both; also, sometimes neither) based on the fact that they’ve received advanced vendor communications for one reason or another.

Basically, if you’re a Clix enthusiast, this should be your information hub.

 

Heroclix World

Heroclixworld.com: I’ve found this to be the best site for quick rules lookups–the navigation makes it a breeze. Also, if you just do a search for a certain power, Heroclixworld.com is usually the first site that pops up in the results–at least if you’re using Google.

 

photo

Critical Missives Twitter Account: And of course, there’s US!! Pretty sure you already know about our site, since you’re here reading this, but we also have a Twitter account. In addition to tweeting notifications with links every time we publish something, occasionally you get breaking news, special Builds and site updates, too… when you Follow us!

 

Podcasts:

 

Dial H

 

Dial H For Heroclix: This is probably the main Podcast I listen to. It’s also the only one that churns out fresh episodes each and every week, thus making it the most current as well. The guys have an excellent understanding of the rules and are great at reviewing figures as well. If you’re looking to get a little more ‘Clix coverage every week, this is probably the best place to start. Also, they cover ancillary Heroclix products like The Lord of the Rings and Yu-Gi-Oh! ‘Clix in much more detail than we do here at Critical Missives.

Also of note: Every month, Dial H hosts 2 different contests!

The best has to be their Dial Design contest, where they establish a weekly theme, and then you get to design a figure (using the HCRealms Dial Generator) that meets those parameters. Each entry is scored each week, and after three weeks a winner is crowned. Said winner gets bragging rights for a month plus a set of action tokens featuring a character of their choice made by Hunter Smith, one of the show’s hosts!

They also host a monthly Best Build contest, where the guys list an upcoming game at their local venue. It’s up to listeners to submit the best teams they can think of for that particular game, and then the hosts each choose one of the entries to play. Whoever does the best in that game wins a set of action tokens for their designer.

 

The Quarry

The Quarry: This is a high-end, ESPN Roundtable-style discussion of recent ROC tournament results in specific, and the Meta in general. Hosted by Edward Shelton, aka Darklogos, the podcast itself can usually be found in different places on the ROC tab on HCRealms. Lots of great strategy talk here from extremely talented players.

 

So, those are a lot of the sources I use when I need information on Heroclix! Hopefully there’s something on this list that you didn’t know about before–and if so, welcome to the wider Heroclix community!

 

A Weekly Roundup?! It’s a Clix-Mas Miracle!! (Or, The Weekly Roundup for 12/21/2014!!) (Or, The Eighth Night of Clix-Mas!!)

[EDITOR’S NOTE: This article is part of the 12 Nights of Clix-Mas, an ongoing Critical Missives Clix celebration wherein we’re trying to publish new content for 12 straight days. If you’ve missed anything, you can check out Night 1, Night 2, Night 3, Night 4Night 5Night 6 or Night 7 just by clicking the preceding links!]

Roundup

And a Merry Clix-Mas to all, and to all, a good (Blackest) Night!! Welcome back, welcome back!!

It’s been almost a month since we Rounded Clix, so I think it’s high time we did it again! I hope this Winter Solstice finds you all well and in good spirits!

We’ve got a lot to get to today, so we should probably just dive right into…

 

THE WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

Dial H for Heroclix is new every week; this past week brought us another milestone: Episode 75, wherein the guys discuss potential Meta pieces from Flash and the name of Austin’s new game!

This is Ultimate Play, b!tches!

–As far as I can tell, Episode 29 is still the most recent ep of The Quarry! The Roundtable discusses results from the Indianapolis ROC!

"We're a Thing again!"

–Well, just as quickly as they came back, ClixCast seems to have gone away! They have yet to release an October or November ep, but you can catch their August and September offerings right here!

 

Welcome... to the ROC!

–You can find the latest ROC tourney announcements right here!

–Except for the just-dropped Majestix announcement, which you can catch right here!

 

Preview

–In case you missed it last week: there is going to be a “Spider-Man Symbiotes” Monthly Op Kit in May of next year! Looks like there’ll be 3 different versions of Venom!

–No other current Previews, but that’s to be expected as they JUST released Flash. I’d expect no real previews until WizKids’s annual 12 Days of Clix-Mas promotion, where we’ll get a look at next year’s offerings like Justice League: Trinity War, Avengers Assemble and both Avengers: Age of Ultron offerings!

 

 

Army of the Week

Army of the Week:

Jenny_Sparks_The_Secret_History_of_the_Authority_5

Alright, for this week, we’re just gonna build an army from some of the new Flash pieces that just released!!

Team NameRespect My Authori-tah!!

ThemeNone

Map Choice Preference: Nothing specific–just something that’s a bit out in the open so you can take ranged shots.

Roster:

FL061 Jenny Sparks 125 Points

FL060R Engineer 90

GOTG007B Captain Marvel 81

=297 Points

What This Build Does:

This is a Themed Team for a No Resources, No Entities environment (since it obviously features neither of those things) that features 3 of the most versatile Scientist-keyworded figs in Modern right now. It’s specifically designed to give you three figures who can each fill multiple roles.

Jenny Sparks is an awesome Primary Attacker because of her Trait (ELECTRICAL CORTEX SHORT CIRCUIT: When Jenny Sparks hits an opposing character, that character can’t use special powers from now until your next turn.). However, she also offers a Special Leadership (IF YOU DIE, I’LL JUST DIG YOU UP AND PUT YOU TO WORK AGAIN: Jenny Sparks can use Leadership. When she does and the result is 6, remove all action tokens from all adjacent friendly characters with the Authority keyword.) that pairs especially well with Engineer, who can taxi Jenny and then have a chance for Jenny to take any and all tokens off of her next turn!

Engineer, even at the 90 Point level, is also a decent Primary Attacker OR Supporting Piece because she can pick up to three different Standard Powers a turn (not unlike Zombie Super-Skrull). She can be whatever you need her to be every turn.

Finally, Captain Marvel can ALSO be a Primary Attacker! He also offers a supporting Defend power (DEFEND HUMANITY FROM MY PEOPLE: Captain Marvel can use Defend and Super Senses. Modify the defense values of adjacent friendly characters without the Kree keyword by +1. This power can’t be countered.) that’ll boost the Defense of Jenny Sparks and Engineer to 19 if they’re both adjacent! And his Attack Special (UNI-BEAM: Captain Marvel can use Energy Explosion, Incapacitate, and Penetrating/Psychic Blast. When Captain Marvel hits with a ranged combat attack, hit targets can’t make attacks during their next turn.) is among the best in the game, and will ensure that every turn either Jenny is countering ALL of an opposing figs Special Powers, or Captain Marvel is stopping them from attacking at all!

 

Hooray for Hollllllywooood!!

We’re doing an all-Hollywood column for Night 10!!

 

Wizkids

WizKids is giving away a ton of Yu-Gi-Oh! Clix, DVD’s and Blu-Rays!! Entering is pretty simple, and you can do it right here!

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–My local venue is dark until January, so that’s when the Local News section listing Local games will return.

–See above links if you’ve missed any 12 Nights of Clix-Mas columns!

–We’ll be right back tomorrow night with a post about the Heroclix Community!!

Until then, Stay Safe, and Watch where you draw you Lines of Fire!!

Say Geronimo! (Or, The Weekly Roundup for 11/23/2014!!)

Roundup

Hello again! It’s been a solid month since we last rounded up everything there is to, y’know, round up! And, given that Thanksgiving is just about here, I figured everyone could use a Turkey Day Roundup!

So what’s been going on this last 30 days? Well, War of Light is finally done (at least at most venues); The Flash has finally released (after just a one week delay); and The Hobbit: The Battle of the Five Armies should finally be out now at a Target or hobby store near you (or be coming very soon–depends on where you live, it seems).

All of which means we have a lot to talk about, so let’s get going with…

THE WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

Dial H for Heroclix is new every week; last week, in Episode 71, they opened up their Meta Toolbox to talk about all the Modern Age resources in the context of the Meta! And as a special Holiday bonus, they’ve ALREADY released Episode 72!

Yours truly was lucky enough to finish in the Top 4 of their Dial Design contest this month; if you want to get in on the action, December’s Dial Design should start around November 30th.

This is Ultimate Play, b!tches!

–As far as I can tell, Episode 27 is still the most recent ep of The Quarry. The ROC tab on HCRealms has a link to upcoming events and vaguely mentions an Episode 28, but damned if I can find it!

"We're a Thing again!"

–Well, just as quickly as they came back, ClixCast seems to have gone away! They have yet to release an October or November ep, but you can catch their August and September offerings right here!

 

Welcome... to the ROC!

–You can find the latest ROC tourney announcements right here!

 

Preview

–Just announced on the Heroclix.com Downloads tab: there is going to be a “Spider-Man Symbiotes” Monthly Op Kit in May of next year! Looks like there’ll be 3 different versions of Venom!

–No other current Previews, but that’s to be expected as they JUST released Flash. I’d expect no real previews until WizKids’s annual 12 Days of Clix-Mas promotion, where we’ll get a look at next year’s offerings like Justice League: Trinity War, Avengers Assemble and both Avengers: Age of Ultron offerings!

 

Army of the Week

Army of the Week:

So, we’ve gone on and on about the new R.O.C. Format, but sometimes I think we don’t put enough emphasis on choosing the best supporting characters for the Primary Attacker that you’ve chosen. Let’s take a look at how adding or subtracting a single supporting character can drastically alter a Build in this environment!

First, let’s look at the Iron Pharaoh Build from ROC’ing the Meta 2: Electric Boogaloo!

"Oh! Golden Falcon, no! I just polished this armor!"

“NO! Golden Falcon, I just polished this armor!”

Team Name: Slowness as a Way of Death!!

Theme: None (Not Allowed in current R.O.C. Format)

Map Choice Preference: Ryut (from War of Light Month 6)

Roster:

IIM051 Iron Pharaoh 110 Points

IIM040 Shaman 92

DP020 Weasel27

FI001 Thule Society Priest21

FL031 Turtle 50

=300 Points

What This Build Does:

It slows everything down!! Which, as everyone knows by now, is fantastic for pieces like Iron Pharaoh and Fantomex (who can’t really be played in the current format because E.V.A. is a bystander token, which is illegal in “No Tactics” formats). But the fact that Shaman disables flying and Turtle limits people to moving just 4 squares or less (unless they want to take an additional action token) is just an insane combo. And if you win Map Roll (which will happen roughly 50% of the time, since there are no Themed Team Bonuses), Ryut should be a nightmare for most teams you’ll face. Weasel is the best supporting piece (offers a very limited Prob, +1 to Attack and Range and Enhancement) in the game for Ranged-based attackers, and Thule Society Priest is just there to get pushed into another Prob’r.

Okay, now that we know what the default Build does, let’s change the roster a bit!

This is what's known as a 'Dark Future.' (See what I did there?)

This is what’s known as a ‘Dark Future.’ (See what I did there?)

Team Name: “She Blinded Me With Science!

Theme: None (Not Allowed in current R.O.C. Format)

Map Choice Preference: Ryut (from War of Light Month 6)

Roster:

IIM051 Iron Pharaoh 110 Points

IIM040 Shaman 92

FL031 Turtle 50

SLOSH004 Science Police Officer 45

=297 Points

What This Build Does (Differently): This is a Ninwashui variant. Okay, so we lost our main supporting piece (Weasel) and our secondary supporting/tie-up piece (Thule Society Priest), but we added Science Police Officer. What does this do? Well, it slows down the damage Iron Pharaoh can do by about 20%-25% (basically 3 instead of 4). You can make up for this a little bit by constantly keeping Shaman within range and line of fire of Iron Pharaoh, so he can use his Perplex there. But Science Police Officer combos really brutally with Turtle. Science Police Officer’s top dial Damage Special (TACTICAL DEPLOYMENT: When an opposing character within 8 squares is given a free action, if that character has been given a non-free action this turn, after actions resolve, deal that character 1 unavoidable damage.) means that your opponents best attackers are at risk of shutting themselves down before you even attack them!

Let’s run down everything your opponent has to deal with BEFORE you’ve even attacked them (assuming they don’t Copycat away Shaman–which is an unlikely matchup, but not an impossible one):

1. They can’t fly (after Shaman’s “No Flights” ability goes off);

2. They can’t move more than 4 squares at a time UNLESS they want to take a second action token or take 1 Penetrating Damage.

3. If they do try and burst through with one big move and attack (via Charge, Running Shot, Hypersonic Speed, etc.), they take an UNAVOIDABLE DAMAGE in addition to the extra action token/penetrating damage from Turtle!

With all this SLOWNESS going on, you should have plenty of time to get your Golden Falcon into position to start dropping 3 Damage Outwit Bombs!

 

What We’ve Learned:

While both Builds should be competitive no matter who you play, the first Build is fairly aggressive in terms of lining up its shots (with Weasel, Shaman and the available Probs, you’re trying to line up a 4-5 Damage shot that won’t miss after Outwitting a character’s Defense slot).

The second Build is more of a “take the opportunities that my opponent gives me” sort of army, where you’re basically turning the whole map into a spider’s web and waiting for your opponent to get themselves “stuck” (double-tokened and damaged).

That’s two nearly identical Builds with two significantly different styles of play based solely on which supporting character you choose to use!

 

Hooray for Hollllllywooood!!

–Just in case May 2015 wasn’t going to be a busy enough month for Marvel fans (Avengers 2: Age of Ultron; a ton of different Marvel Heroclix sets), that’s also the month that is currently set to be the premiere month for Daredevil, the first of Marvel’s new Netflix shows.

Let’s take a look at the vital stats!

Show: Daredevil

Showrunner: Drew Goddard (first two episodes); Steven S. DeKnight (current showrunner)

Known Regular Cast:

Daredevil/Matt Murdock: Charlie Cox

Karen Page: Deborah Ann Wolf

Foggy Nelson: Elden Hensen

Wilson Fisk/Kingpin: Vincent D’Onofrio

Claire Temple/Night Nurse (?): Rosario Dawson

Vanessa Marianna: Ayelet Zurer

Known Notable Guest Stars/Recurring Cast:

Stick: Scott Glenn

Ben Urich: Vondie Curtis-Hall

Leland Owlsley: Bob Gunton

Hachiro: Peter Shinkoda

Daredevil will go for at least one season of 13 episodes, with the character currently expected to play a major role in a planned “Defenders” mini-series which would feature all of Marvel’s Hells Kitchen-based heroes teaming up in an Avengers-like fashion.

It is entirely too early to know whether we’ll get a second season of Daredevil and/or when that would premiere. As of now, even the “Defenders” show is somewhat theoretical; if they four lead-up series bomb, you can bet Marvel and Netflix will find a way to can the mini-series.

On the other hand, if Daredevil is wildly successful (and only Netflix and Disney will really have any idea, since digital distribution success is almost impossible for folks outside the industry to determine), I’d expect Marvel to go ahead with both “The Defenders” AND a second season of Daredevil. And possibly even start added some mystical heroes to the Netflix slate, starting with Blade and Ghost Rider.

–The second Marvel Netflix series after Daredevil will be the as-yet-unofficially-titled Jessica Jones series. Casting has begun, with rumors swirling around who will play both Jessica Jones AND recurring guest star (and star of Marvel’s third Netflix series) Luke Cage!!

For the next Weekly Roundup, I’m going to start compiling season-long episode guides of current genre TV shows, starting with…

 

Gotham Title

 

 

Local Tournament Report

Upcoming Local Events:

Annnnd, welcome back to the latest feature category for the Weekly Update–Upcoming Local Events!

For any who have forgotten, this is the spot where we’ll post a few notices about interesting upcoming games at venues in and around Southeastern Michigan, where Critical Missives is based. If any venue would like us to announce an upcoming event anywhere in the country, you can hit us up on Twitter or let us know via feedback to this very post!

–RIW Hobbies in Livonia is hosting a Sealed Draft of War of Light on 12/05!!

–If you’re looking to try D&D Attack Wing, Month One of the Tyranny of Dragons OP is happening at Eternal Games in Warren on 12/06.

–Annnd, one week later, Eternal Games is running a really cool event that they’re calling War of Light: Month 7! This will happen on 12/13 @ 1pm, and will feature a 600-Point Constructed tournament as well as Battle Royal side events throughout the day!

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–We were ROC’ing the Meta this past couple weeks. Part 1 is here; Part 2 is here!

Coming up in the next week, we should have a Comics & More War of Light: Month 6 Battle Report PLUS both my AND Ninwashui’s Flash Top Ten Reviews!

And that’s it for this week!! Until then, stay safe, and watch where you draw those lines of fire!

Local Tournament Report: War of the Light Month 5 (10/29/14 @ Comics & More)

Local Tournament Report

The Format: 400 points, Sealed, one Pack of WOL Wave 1 and one pack of WOL Wave 2. In addition Lantern Resources, Rings, and Constructs may be used, but they must match what has already been given out as tournament prizes. The means the only allowable constructs are: Crossbow, Decoy, Catapult, Scissors. The Constructs, Ring, and Battery may be of any color.

What I Pulled:

  • WOL002 Red Lantern Recruit
  • WOL005 Green Lantern Recruit
  • WOL011B Hal Jordan (Blue Lantern)
  • WOL015 Arisia
  • WOL018 Munk
  • WOL023 Mongul
  • WOL026 Sodam Yat
  • WOL030B Guy Gardner (Red Lantern)
  • WOL044 Fatality
  • WOL059A Zilius Zox

What I Played:

  • WOL023 Mongul
  • WOL030B Guy Gardner (Red Lantern)
  • WOL059A Zilius Zox
  • WOLR102 Power Battery (Red Lantern Corps)
  • WOLR302 Red Lantern Ring
  • WOLR202.05 Crossbow (Red)
  • WOLR202.06 Decoy (Red)
  • WOLR202.08 Scissors (Red)
  • Total = 393 points

WOL 5-1

Round 1!

Versus:

  • WOL035B Sayd (Blue Lantern) (w/WOL066P Butcher)
  • WOL020B Laira (Green Lantern)
  • WOL003 Sinestro Corps Recruit
  • WOLR300 Green Lantern Ring
  • WOLR100 Power Battery (Green Lantern Corps)
  • WOLR200 Shield (Green)
  • WOLR200.08 Scissors (Green)
  • WOLR200.07 Catapult (Green)
  • Total = 399 points

This game(like every game tonight) was played on the indoor map “Nok”. Also, in every game I equipped the Scissors on Zilius Zox, the Decoy on Guy Gardner and Crossbow on Mongul. I always did this the first three turns of the game.

Game 1 was against a fairly new player so the start of the game went slowly. Entities are a lot to think about for new players. I had an entirely close combat team and his featured Sayd, who sported a 9 range. I was at a disadvantage approaching his team. I sent Zilus Zox up the center and had him stand on an object. Mongul and Guy Gardner went into room and hid behind some blocking terrain in little room at the center of the map. He responded by moving his team to the outside of that room and it was back to my turn. I cleared. He moved Laira up to the entrance of the room. He then used Sidestep with Sayd to get into range and then (after using Probability Control) he hit Zilius Zox from 9 spaces away for 3 clicks of damage minus toughness. His Sinestro Corps Recruit was lurking on his side of the map nearest to Laira.

On my turn Guy Gardner was in range to Charge Laria and he did so, but he missed both Flurry attacks. Mongul moved adjacent to her and Zilus Zox moved adjacent to Sayd. Sayd was able to hit Zilus Zox again and knock him to click 5, but the rest of his team was pushed and cleared action tokens to end his turn. On my turn the penetrating Poison damage started. Laira took two clicks right away. She additionally got damaged from Mongul’s attack.

That was pretty much how the game went from that point forward. Mongul and Gardner took out Laria quickly. Then Mongul helped Zilus Zox KO Sayd and Gardner took out the Sinestro Corps Recruit. In all of that only Gardner took any additional damage and that just knocked him into penetrating Poison.

WOl 5-2

Round 2!

Versus:

  • WOL009 Controller Construct
  • WOL013B Tomar Tu
  • WOL029 Brother Hymn
  • WOL042B John Stewart (Indigo Tribe)
  • WOLR103 Power Battery (Orange Lantern Corps)
  • WOLR200.05 Crossbow (Green)
  • WOLR200.06 Decoy (Green)
  • WOLR303 Orange Lantern Ring
  • Total = 393 points

As I closed with my opponent I hid in that same little room. My opponent used Running Shot with Tomar Tu and John Stewart both targeting Mongul through the side entrance of that room. Tomar hit and Stewart rolled a 3 and missed. Because of a Perplex from Brother Hymn, Mongul takes 2 damage. Tomar Tu is too close to John Stewart to use Outwit. On my turn, Mongul uses the Red Crossbow to target John Stewart and rolls a 4 to miss. That would be the only ranged attack my team makes all tournament. Zilus Zox goes into “open space” between Tomar Tu and John Stewart and attacks Tomar Tu. Tomar Tu hits his Super Senses roll. Because of the “open space” special terrain feature of the “Nok” map, Guy Gardner (who doesn’t fly) can charge only next to Tomar Tu. He rolls a 7 and then a 12 on his two Flurry rolls. His Precision Strike allowed him to ignore Super Senses and get a 2 hit instant KO on Tomar Tu.

Everyone clears. Mongul and Zilus Zox double team John Stewart. Guy Gardner moves next to the Controller Construct. On my opponents turn, Brother Hymn moves to help John Stewart and John Stewart shoots Guy Gardner in the back for 2 clicks of damage. Poison from Mongul and a strong penetrating Blades attack from Zilus Zox KO John Stewart in short order. Guy Gardner knocks the Controller Construct to it’s last click, but can’t finish the job due to Knockback into open space terrain.

The game ends shortly after with Mongul Poisoning Brother Hymn to death and Zilus Zox hunting down the Controller Construct.

tournament 3

Round 3!

Versus:

  •  WOL015 Arisia
  • WOL025 The Weaponer of Qward
  • WOL004 Indigo Tribe Recruit
  • WOL001 Orange Lantern Construct
  • WOLR100 Power Battery (Green Lantern Corps)
  • WOLR200 Shield (Green)
  • WOLR200.05 Crossbow (Green)
  • WOLR200.06 Decoy (Green)
  • WOLR300 Green Lantern Ring
  • Total = 395 points

This third game is against a very experienced player who loves to use Telekinesis to make strategic strikes. He’s a great guy, but on the HeroClix battlefield I consider him my personal nemesis (or at least my personal nemesis who isn’t named Hypefox). Besides, I still owe him after he “Krampused” me the last time we met.

So the game gets going and I’m in that same little room in the center of the map again. Zilus Zox and Guy Gardner are up front. His characters are still huddled around his Lantern in his starting zone except for Arisa who is about 5 squares up and the Orange Construct who waits just outside the room. The Weaponer chooses Psychic Blast and moves up 6 spaces to declare a ranged attack on Zilus Zox. Zilus Zox makes his Shape Change roll, but unfortunately Guy Gardner doesn’t. Just like that Guy Gardner is on his last click. Then he uses Arisa to TK the Weaponer back to his starting area and I have no chance to strike back.

On my turn I know I have to do something desperate or I will lose this match without scoring any points. I take Mongul and move him his full twelve range to base Arisa on the side opposite the Weaponer, but Mongul is now double tokened. This freezes Arisa in place within 3 of the Weaponer and now she can’t use her Outwit. Zilus Zox and Guy Gardner clear. On my opponents turn he misses with Arisa and the Indigo Recruit uses Sidestep to move the Weaponer and himself away from Arisa.

Unfortunately for my opponent, moving the Weaponer around moved him within 11 spaces of Zilus Zox and on my turn Zilus Zox bases both him and the Recruit. Guy Gardner engages the Orange Construct and Mongul can’t attack, but he Poisons Arisa for 1. On my opponents next turn Zilus Zox makes a Shape Change roll against the Weaponer and the Indigo Recruit misses. Arisa clears. Back to my turn and more penetrating Poison damage is dished out by Mongul and Zilus Zox. Mongul finishes off Arisa. Zilus Zox hits an Exploit Weakness attack on the Weaponer for 4 damage.

The Weaponer eventually hits Zilus Zox onto his 4th click. The Recruit tries to break away unsuccessfully for several turns. Zilus Zox strikes back by knocking the Weaponer to his last click. The Recruit finally breaks away and carries the Weaponer to the Battery to be healed. He returns to click 6. The next turn he is surrounded by the weakened Gardner and Zilus Zox. He uses Flurry to knock them both out in one turn, but now he’s double tokened. Mongul Charges him and knocks the Weaponer to his last click. On my opponent’s turn, the Recruit misses two break away rolls and there is nothing he can do after that. He can’t use Regeneration because he’s double tokened and he can’t use Support from the Battery because I’m still next to him. On my turn the Weaponer is KOed via Poison and Mongul knocks out the Recruit with an attack.

Learning

What I learned:

  • Red Penetrating Poison is extremely strong! I did almost as much damage with that as I did with attacks.
  • I’m going to make sure to play Arisia if I pull her in Month 6. Her TK plus Outwit and her ability to be a decent secondary attacker are great for her point cost. I’d love to pull my own TK Shenanigans in month 6.
  • It’s been a while since I played against a Weaponer of Qward. He’s still ridiculous.
  • Laira and Tomar Tu are both good for their point cost. Both are worth playing if you pull them.
  • Mongul was good, but his range drives up his point cost and I only made one ranged attack all day. I also had chances to use the Black Mercy special, but in every case I deemed his natural 4 damage to be the better option. If I was playing more figures that had damage reducers then maybe I’d feel differently. The way I used him today it was more wasted points.
  • Guy Gardner and his mobility were great for his point cost. He could move up to 7 squares and still make and attack. His 12 attack value was awesome.
  • Zilus Zox was the star of my team. His great Defense and off the charts offensive abilities are worth every point. The penetrating Poison on his first 4 clicks is the best among all the reds who typically don’t get penetrating Poison until later in the dial. Throw a red Scissors on him and watch him take down figures twice his point cost!

Flash Forward!! (Or, The Mid-Weekly Roundup for 10/19/2014!!)

Roundup

 

Welcome Back!!

So what’s happened since our last Roundup? Well, let’s see….

–The Tigers flamed out of the playoffs in just three short games. Joba Chamberlain and the bullpen were characteristically awful (seriously, it seemed like they were filming a sequel to “Firestarter” there EVERY FREAKING NIGHT!), as was manager Brad Ausmus, who–when it came to making pitching changes–made the wrong choice just about every time:

Bossmus

What’s that? Anibal Sanchez is available? No thanks! Joba just blew an inning last game, so, mathematically, there’s no possible way he can blow a 4-run lead today! It’s science!”

I get that the number of good bullpen options he had were limited, but to not use virtually ANY of them is just idiotic. Even Blaine Hardy would have inspired more confidence than the Pu-Pu Platter of Joba Chamberlain and Joaquin Soria that he kept shoveling out there night after night.

Brad Ausmus's version of Sabermetrics.

While demonstrating his mastery of Sabermetrics, Tigers Manager Brad Ausmus delivers the results of his statistical analysis of using Joe Nathan as his closer.

Overall, I actually thought Ausmus was fairly solid as a manager during the regular season. We’ll see how Year 2 goes. I can’t imagine that the leash is long for him after such a playoff debacle. We shall see, though. Bring on the Hot Stove league!

 

–The Lions have tricked everyone into thinking they’re respectable again. Spoiler Alert: They’re not. They’ve beaten up on a Murderer’s Row of awful quarterbacks , and they still managed to find a way to lose at home to Kyle Orton. That’s not easy. Now, they are 5-2, and they still have 3 games against Minnesota and Chicago, who are terrible, so getting to 10+ wins should be fairly straightforward. Of course, with this team, things are never straightforward.

I’m cautiously optimistic, but after last year’s swoon, I’m gonna need to see a lot more than what they’ve shown me so far before I get my hopes up. Remember, we’re not even, like, a month removed from this highlight yet:

"Oh, Stephen, noooo!"

“Oh, Stephen, noooo!”

 

But enough about sports! What you’re really here for is a Heroclix recap, right?

Well, look no further than…

 

THE WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

Dial H for Heroclix was back with an episode near and dear to my heart! Episode 66, “Lantern Team Building Advice,” was a shortie but a goodie. Similar in premise to the “Let’s Be Lanterns” series that we ran right here in August (but with much more of a “Dial H” spin, of course, and a much more thorough analysis of each color’s Power Battery), there’s no shortage of good advice for players contained within (FYI–the Blue Lantern actually does NOT work with LE Absorbing Man–that’s a pending errata right from Wizkids’s own rules forum–but the rest of the advice they give is spot on!).

This is Ultimate Play, b!tches!

–As far as I can tell, Episode 27, which covers the end of the ROC’s first season, is still the most recent entry!

Push to Regen

–In case you missed it last time, in somewhat sad news, Push to Regen has announced on Reddit that they have released their final episode. Their Facebook page is still up, and still posting the occasional news item, but for now, the show has reached its final destination.

"We're a Thing again!"

–ClixCast is back! They have yet to release an October ep, but you can catch their August and September offerings right here!

 

Welcome... to the ROC!

–While I haven’t seen any recent results, you can find the latest ROC tourney announcements right here!

–Having said that, I know I went on a big rant last time about the possibility of Copycat screwing up the ROC’s current format. Until I get some hard results that will either back up or destroy my argument, I’m going to back off a little bit… but I will definitely be watching these next few ROC’s with great interest!

 

Preview

–Want to know what it’ll be like tearing into a case of FLASH boosters next month? Well, wonder no longer, because Friday Night Lights alum and celebrity Heroclix fan Scott Porter (Iceman425 on the Realms) has teamed with DC VP of Creative Sciences Kevin Kiniry to do just that–and they recorded it all!

A couple of takeaways from that video:

-There are only 3 Chases (unofficially, they will be The Question, Pandora and Phantom Stranger)

-If you buy a case of The Flash, well… you are NOT guaranteed to pull one of them!! That’s right, Scott and Kevin pulled 2 Primes (the Common and Uncommon Prime, I believe). This means that the Chases will probably be REALLY expensive on the secondary market, especially initially. And if they’re actually good… yikes! Will they even be able to replace the Trinity of Sin Team Base figures? That is a dark horse rumor. That I just started.

-Some of the sculpts are amazing. Or at least they look amazing on film.

-I don’t know much about any of the Flash characters beyond Wally West, Barry Allen and Jay Garrick. I know virtually nothing about their Rogues’ Gallery. Having said that, a lot of people who do seem to be really, REALLY excited for this set. Basically, this seems like the DC version of the DeadPool set we got back in May. The characters I’d probably be most excited for are the Trinity of Sin characters, and they’re gonna be some really hard to pull Chases. And maybe a Kingdom Come Flash (He’s rumored to be a Super Rare. I loved that story, and all of the initial Kingdom Come characters were so overpowered it was ridiculous!). So while I may not grab nearly as much of this set as, say, Guardians of the Galaxy, I’m glad all the folks who really love these characters are finally getting a set!

-Finally, Deadpool kind of set the bar for how broken/awesome a Hypersonic Speed character can be with Speed Demon (and, to a lesser extent, Whizzer), so we’ll see if any of the characters in Flash can hang with the most recent Marvel speedsters!

 

Army of the Week

Army of the Week:

This week, we’re gonna spotlight local player Andrew’s team from Ninwashui’s most recent Local Tourney Report!

Krampus

Team Name: Krampin’ Your Style

Theme: None

Roster:

WKWK–002 Krampus79 Points

(assigned The Utility Belt with 1 item)–8

SLOSH042 Helspont200

DP018 Blind Al13

=300 Points

 

What We Liked About This Build: Holy crap, this was pretty fun to play against! Krampus with a 13 Attack and Capture is just devastating, and Helspont’s ability–and Andrew’s creative way of getting Helspont to the correct click–was just some awesome out-of-the-box thinking! Ninwashui mentioned in his report that while he admired the creativity of the Build, he didn’t have a great time losing half of his army by Turn 2. I had a different experience.

Playing the Orange Power Battery with Iron Pharaoh (Possessed by Ophidian) and Speed Demon (Possessed by Ion), I saw Andrew capture Iron Pharaoh on Andrew’s first turn (using a double power action) and had to spend my next two turns racing across the board to try and free the Pharaoh. Speed Demon ended up rolling a 12, which did enough damage to KO Krampus in one hit. Had I not gotten that stroke of luck, I still would have had about a 66% chance to do the last two damage that I needed via Speed Demon’s Cyclone Trait (SPEED CYCLONE UPLIFT: When Speed Demon moves, after actions resolve, choose an opposing character and roll a d6. If the result is less than the number of distinct squares that Speed Demon moved into or through that are adjacent to that character during the move, you may place that character within line of fire of its square and up to the result away in squares and deal that character half of the result in damage.), but had I rolled a 1 or a 2, I would have been in a world of hurt; Krampus would have scored Iron Pharaoh on his next turn, which would have healed him back up to full, Speed Demon would be on his second click, and Andrew could just trade places with Speed Demon again using Helspont and sent my last piece all the way across the map (while double-tokened!).

In other words, the game would almost be over at that point. I’d have needed an extraordinary amount of luck to get back in the match, so it all came down to that initial push with Speed Demon to try and get Iron Pharaoh back. At the risk of coming across as the biggest nerd to ever pick up a pair of dice, it was probably my most dramatic Heroclix moment so far!

But that’s mostly a recap. What I want to focus on is Andrew’s army! Ninwashui and I spent probably 15 minutes after that tournament discussing Andrew’s Build and how it affected every decision each of us made in our respective matches. We also looked at it from Andrew’s perspective; after I described our match, Ninwashui was absolutely sure that Andrew should have grabbed Speed Demon instead of Iron Pharaoh. But I pointed out that Andrew then would have had a double tokened Helspont in a prime position (roughly 3 squares away) to get 2-shotted by Iron Pharaoh (who was sporting the Orange Crossbow and would have basically had a 13 Attack of his own and would have been sporting 5-6 Damage against Helspont at that point). So if Andrew takes Speed Demon, he scores around 185 Points, but he’d probably lose a 200 Point character immediately after! That would leave him Krampus and Blind Al, who, frankly, would have had no shot against the Pharaoh.

And that was just a small snippet of the dozens of scenarios Ninwashui and I were running through A HALF HOUR AFTER THE TOURNAMENT ENDED! I can’t remember the last Build that got us talking so much. Ninwashui was right in his report insomuch as there ARE several team types that will have next to no shot against Andrew’s team IF HIS CAPTURE GOES TO PLAN. But there are also plenty of Meta Builds that still match up well against Andrew’s squad! I was simply lucky in that I was playing just such a team (although, as I stated above, I still needed one really lucky roll!).

At the end of the day, I think Heroclix is actually a better game for having a team like Andrew’s in it. It was different and creative, and that’s why it’s this week’s Army of the Week! Great job, Andrew!

 

Hooray for Hollllllywooood!!

Hooray for Hollllllywooood!!

Agents of Shield Title

–So last time, I talked about what was wrong with Gotham, and some things they could do to fix the show. The last two episodes weren’t fabulous, but they were a step in the right direction. So this week, I want to focus on Marvel’s Agents of S.H.I.E.L.D.!

If you gave up on this show last year, you are really missing something this year. These episodes have a raw momentum that was missing from many of the initial offerings last season. The creators have somehow also managed to introduce a TON of new characters while still remembering to give each of the main characters a share of the spotlight in every episode so far. More than that, the villains this year have been much more formidable (and, y’know, actually INTERESTING in their own right!).

As opposed to the Mort of the Month C-list roster fodder that the writers seemed to shuffle into every episode last year, this year started with a bang with an impressively realized Absorbing Man, Kraken (aka Daniel Whitehall) and Skye’s Evil Father (Mr. Hyde? A Kree? An original creation? We don’t know exactly who he is yet!).

This week’s episode also introduced Mockingbird into the Marvel Cinematic Universe, and it looks like things are just picking up.

Alan Sepinwall at Hitfix has been all over M.A.o.S.’s resurgence this year, and you can read his latest recap right here!

I have a lot of thoughts regarding S.H.I.E.L.D. specifically, and the MCU as a whole, that are probably best saved for a separate post. For now, I’ll just say that if you’ve been off the Agents of S.H.I.E.L.D. bandwagon for awhile, now is a great time to climb back on!

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–Okay, we’ve already linked to Ninwashui’s articles from the last couple weeks, and we’ve got more content planned for the next couple weeks as well. Remember to Follow us on Twitter for all the latest updates (and random thoughts) as soon as they happen! You can Follow us at @criticalmissive to stay up to date on articles (think I’ve got the kinks worked out; it should Tweet the link every time there’s something new to read).

 

And that’s it for this week!! See ya next time, and until then, stay safe (and DRY!!), and watch where you draw your lines of fire!

How To Clinch The Central!! (Or, The Mid-Weekly Roundup for 09/28/2014!!)

Roundup

Howdy! It’s time for another edition of our patented Roundups! Why publish an update now, in the middle of the week? Well, a lot has happened in the last two weeks!

In the world of Michigan sports alone:

–Baseball’s regular season has finally ended, and the Tigers finished in first place in the AL Central. Finally! Here’s what the scene looked like in and around Comerica Park:

Noted baseball fans Barry Allen and Wally West run by the stadium wearing Tigers colors! (Not gonna lie, they were hard to capture on film!)

Noted baseball fans Barry Allen and Wally West run by the stadium wearing Tigers colors! (Barry was in the home whites; Wally was wearing the navy gear. And yes, that’s Ford Field–where the Lions play–right behind them. For any non-southeastern Michigan readers, the Lions and Tigers play right next to each other!)

 

Fans exiting the stadium. That's the Ren Cen in the skyline there.

Fans exiting the stadium. That’s the Ren Cen in the skyline there.

 

Folks ready to celebrate in downtown Detroit.

Folks ready to celebrate in downtown Detroit.

Now, here’s where it gets weird. After the Tigers beat Minnesota to clinch the division, two cops on horseback came out onto the grass near the fence in left-center field (by the bullpens.) There, they milled about for just two minutes or so, and then left. And that’s when I noticed something strange on the warning track:

photo (19)

Hmmm…” I thought, “That’s strange. Lemme see if I can zoom in a bit. That can’t be what I think it is... ”

"Oh yeah. That's what I thought it was."

Oh yeah. That’s what I thought it was.

Yep. An explosion of horsecrap right on the outfield dirt. Now our Warning Track needs a Warning Track.

–I bet the Twins felt crappy about losing.

–That horse was a real party pooper. (Okay, I’m done with the dookie puns now. Well… probably.)

–The Tigers will start their playoff run today in Baltimore at 5:37!

–Meanwhile, across the street, the Lions played Green Bay a couple weeks ago. They won the game, in large part because of their stellar defense. Lions middle linebacker Stephen Tulloch was so excited to get a sack in the first half that he just had to express himself:

"Somehow, this is still more manly than the Martin Grammatica celebratory knee explosion. At least Tulloch actually did something worth celebrating...

Yup! These are my Lions!

–Still, after a 3-1 start, I have to be optimistic, right? I mean, it’s not like this team has a long, tortured and RECENT history of collapsing during the latter half of the season, right?

Bah. Best not to think of such things. In fact, I think it’s high time we turned our attention to:

 

THE MID-WEEKLY UPDATE!!

 

Microphone

PODCASTS:

Dial H

Dial H for Heroclix is always new every week! Their latest episode included some spoilers for upcoming OP kits as well as a discussion of the second series of Yu-Gi-Oh! figures!

This is Ultimate Play, b!tches!

–The Quarry has released Episode 27, which covers the end of the ROC’s first season!!

Push to Regen

–In somewhat sad news, Push to Regen has announced on Reddit that they have released their final episode. Their Facebook page is still up, and still posting the occasional news item, but the show has reached its final destination.

"We're a Thing again!"

We’re a Thing again!”

–And, in tribute to Elton John and the Circle of Life (never thought I’d make an Elton John reference on this blog; I was, apparently, wrong), just as Push to Regen goes quietly into that dark night, ClixCast rises from the ashes after six months and publishes two new episodes! Welcome back, gentlemen.

 

Welcome... to the ROC!

–You can find the latest ROC tourney announcements right here!

 

Preview

–Keep your GotG Nebula, Rocket Raccoon Movie Chase, Star-Lord Movie Starter piece, Movie Rare Groot, Movie Rare Yondu and Batroc handy–we have another Pirate to add to your force! It’s Pirate Deathstroke, and he’s… weird. But in a good way. His mid-dial “Take Their Vessel” Special Movement power has to be the weirdest justification EVER for granting the use of Mind Control, but he also has a great top dial Damage Special called “Steal More Than Your Gold” that allows him to basically steal a standard power from an opposing figure within 6 squares. The best part is, you’re preventing that character from “using” that power, not countering that power, so it gets around Power Cosmic or Quintessence or any powers that “can’t be countered.” I’d like a little more Range than 6, but for 112 Points, he’s certainly unique.

–Want to know what to expect when OP Rogue is up for grabs at your local venue? Click here to find out!

 

Wizkids

–In case you missed it last time, we got some announcements about some upcoming sets!! We are getting an Avengers Assemble set with 25 never-before-Clix’d characters along with next year’s OP set: Age of Ultron!! Oh, and we’re getting an Age of Ultron Movie Set as well. In addition, it appears that BOTH sets will use Avengers ID cards (randomly inserted in boosters?) that will work with the Avengers Roundtable Resource. How this will all play out, I don’t know. But what I do know is that somewhere along the way (probably but not definitely as the main prize from Age of Ultron) we will finally get… a Quinjet! Yep, Marvel’s finally getting a vehicle (at least one that didn’t start as a figure like Warlock)!

Avengers Assemble should hit around May, and will be a normal 5-figure Booster set. Age of Ultron will come in two different waves of 5-Figure boosters. Wheeee!

You can find a link to the Alliance pictures HERE!!

 

Army of the Week

Army of the Week:

No Army of the Week this week, as we’re devoting a little extra time to debuting another new feature–Upcoming Local Games–at the bottom of this very article. Army of the Week will return next time, though!

 

Hooray for Hollllllywooood!!

Hooray for Hollllllywooood!!

–Gotham and Marvel’s Agents of S.H.I.E.L.D. have premiered! After two episodes apiece, they appear to be  heading in opposite directions. This week, I’ll talk about Gotham. Next week, we’ll take a look at Marvel’s Agents of S.H.I.E.L.D.!

Gotham Title

–Okay, I know this is a comic-book-based show, but the premiere and ESPECIALLY the second episode were really over the top. Not a great start. Ben McKenzie is fine as Jim Gordon, and I like his military backstory. But Donal Logue seems uncomfortable so far as Harvey Bullock (color me surprised–I would’ve thought he’d be brilliant), partially because every other scene has him spouting cartoonish exposition about how corrupt Gotham is and how Jim needs to get with the program. I think that’s what I dislike the most–Jim Gordon and Harvey Bullock seem like characters from two different shows. And the abysmally named Fish Mooney (Jada Pinkett Smith). the other character with the most screen time through episode 2, seems bizarrely misconceived.

Why does Fish Mooney  have a character banner like audience's already know who she is? Whaaa... ?! And really, a tough as nails female gangster has no problem with folks calling her Fish? Really?!

Why does Fish Mooney have a character banner like audiences already know who she is? And really, a tough as nails female gangster has no problem with folks calling her Fish?!

The only other standout so far is the guy playing the Penguin as a young thug. He’s good, but since he’s rail-thin and dressed to the nines all the time, every time someone talks about how much he looks or walks like a penguin (which supposedly sets him off on a violent rage every time he hears it), you just wonder what the hell they’re talking about.

The acting was really bad in episode 2, which featured indie movie vets Lili Taylor and Frank Whaley as a couple of creepy kidnappers. The roles were so poorly executed that neither actor ever seemed comfortable, and the whole thing devolved into a giant mess by the end. The show is also already having trouble connecting Bruce Wayne and Alfred Pennyworth to the weekly stories. This episode, Alfred caught Bruce burning his own hand with a candle flame, so of course he did the natural thing and went to see Jim Gordon, that detective Alfred has only met twice and who admittedly botched up the Wayne’s murder investigation. Well, of course that’s the guy he would turn to for parenting help.

This is only Episode 2, so the fact that the creative team is already having these sorts of structural problems with the premise of the show doesn’t bode well for the future. Look, I love Batman and Catwoman, but it seems like things would go a lot smoother if Bruce, Alfred, Selina Kyle and the young girl from the pilot who may or may not turn into Poison Ivy were recurring characters who only showed up a few times a season, at most. Because, despite what the marketing campaign would have you believe, the show’s not actually about them!

Based on what we saw in the pilot, Gotham is about a young detective named Jim Gordon, who happens to be the one honest cop in the city of Gotham, and his rise to prominence in the world’s most corrupt city. That’s it–that’s the logline of the show. Paring down the main cast to Jim Gordon, Harvey Bullock, their boss (I’m sorry, I can’t even remember her name), Jim’s fiance Barbara and whatever mobsters/villains you want them going after during the arc of the first season would free up a lot of constraints that are currently weighing down the show.

"I take it back--the marketing clearly showed the four completely different stories that the show would be telling this season."

“I take it back–the marketing clearly showed the five completely different stories that the show would be telling this season.”

Now, on the bright side, they did find a way to include Selina Kyle a little more directly (although, God help me, if she tells one more adult to call her “Cat,” I might throw something at my TV. She’s gonna be Catwoman in another decadeWE F–KING GET IT!!), not just for this episode but for at least the next few.

I haven’t watched much of Arrow, but from what I understand that enterprise started a little shaky too; now it’s become CAN’T-MISS TV!! for a lot of folks. Perhaps Gotham will get there; for now, it remains a flawed undertaking.

 

Local Tournament Report

Upcoming Local Events:

Hello! Welcome to the latest feature for the Weekly Update–Upcoming Local Events!

This is the spot where we’ll post a few notices about upcoming games at venues in and around Southeastern Michigan, where Critical Missives is based. If any venue would like us to announce an upcoming event anywhere in the country, you can hit us up on Twitter or let us know via feedback to this very post!

–Today @ 6pm, Big Ben’s Comix Oasis in Allen Park, MI will host some Free-For-All battles, 400 Points Modern Age–only single-based figures will be allowed. “Shock the Turtle” Battlefield conditions will be in effect.

–Comic City in Pontiac, MI also has a Zombie Team Base going to the winner of tonight’s game! Looks like the Build is a massive 1550?! Wow–gonna be some carnage tonight!

–Thursday night Clix is also happening at Comic City’s Canton location tonight! 300 Points, Modern Age.

–Fun 4 All Comics & Games in Ypsilanti (tonight!), The Amazing Book Store in Flint (Saturday the 4th), Warriors 3 Comics & Games in Wayne (Saturday the 4th), Comic Relief in Flint (Saturday the 4th) and Eternal Games in Warren (Sunday the 5th) are ALL running WoL Month 5 Events this week!

More updates to come next week!

And don’t forget that my local venue also has something cooking in a couple weeks:

–On Wednesday, October 15th @6:15pm, Comics & More in Madison Heights, MI will have some Zombie Team Bases from the GOTG OP kit up for grabs! The Build is 300 Points, and Colossals, Team Bases, Entities, Relics & Resources will ALL be allowed!

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–Our Top Ten Set Reviews for Guardians of the Galaxy have dropped! To read HypeFox’s take, click here! To check out Ninwashui’s rebuttal, go here!

And that’s all for now! Whew! Long one this week. Keep an eye out for us this week! We’ll have a Local Tourney Report for WOL Month 4 coming soon, as well as an article devoted to Copycat and some of the issues she’s created!

Until then, stay safe, and watch where you draw those lines of fire!

Age of Ul… timate Play!! (Or, The Weekly Roundup for 09/14/2014!!)

Roundup

 

Welcome back my friend, to the game that never ends! Step inside, step inside!

Has it really been three weeks since we updated the week that was in Heroclix? I believe it has! Well, it’s time that ended! My Tigers have regained first place, I can’t stop pulling Zombie Chases from the new set (always choose the “Guardians” artwork over the Thanos artwork when you’re pulling packs–just trust me, this is clearly a thing–and you’re almost guaranteed a Super Rare at least, and an increased shot at a Zombie Chase or Prime. Flash Fact!), and they just announced three new Marvel sets for next year (but we’ll get to that in a lil’ bit)!!

Yep. This is what first place looks like here in the Central. Oy.

Yep. This is what first place looks like here in the Central. Oy.

 

So after digesting… that, we’re back this week with a Weekly Roundup to catch you up on everything that’s been going on in the world of Heroclix for the last 3 weeks! Here is your…

 

WEEKLY ROUNDUP!!

 

Microphone

PODCASTS:

Dial H

–Oh, look who’s back again! Of course Dial H for Heroclix was new once more! They’re now up to Episode 62, I believe, wherein they talk about all the new Avengers goodness for next year that’s just been announced at the Alliance Tradeshow.

Push to Regen

–Push to Regen is still working on 2.07. In the meantime, you can give a listen to Season 2, Episode 6 right here!

This is Ultimate Play, b!tches!

–The Quarry has released Episode 25 & Episode 26! 25 covers the Owensboro ROC with winner Zachery Brazier; 26 features a roundtable dissection of everything that went on at GenCon & World’s!

Welcome... to the ROC!

–Meet the new boss, same as the old boss; Patrick Yapjoco has won the ROC Championship. This just in: he is good at Heroclix. Despite the logo I used for this segment, I believe that brings an end to the 2014 ROC season; everything from here on out should feature the 2015 ROC logo.

–Speaking of, you can find the latest ROC tourney announcements right here!

 

Preview

–Oh my sweet gravy and biscuits, we have an honest to God preview! It’s from the Flash set, and it features the Uncommon Flash (very good) and his Prime–Bizarro Flash (uh… not so good. Amazing down dial, but there’s no guarantee you’ll ever get there…

–We also have previews for some of the OP Team Base replacement figs! Here’s Angel (who fits onto the X-Men: Gold Team Base) and John Lynch (who can replace Grunge on the Gen 13 base). I actually love that in addition to alternate versions of some of the Team Base characters they’ve already published, WizKids is offering 1 new figure sculpt (or in some cases, like with John Lynch, a totally new figure) in each kit who wasn’t part of the team originally and who can replace a member of that team. Really cool. And for the record, both of these figs are good in their own right (although Lynch is a bit more of a subtle piece that takes some finesse to play). Oh, and if you want to know what the new Psylocke will be bringing, click here!

Other new figures/sculpts that will arrive later this year or early next year include a brand new Pete Wisdom for the already awesome Excalibur Team Base and a Black Canary for the JLA Team Base! Really liking this new OP program!

 

Wizkids

–Oh boy, did we ever get some announcements!! We are getting an Avengers Assemble set with 25 never-before-Clix’d characters along with next year’s OP set: Age of Ultron!! Oh, and we’re getting an Age of Ultron Movie Set as well. In addition, it appears that BOTH sets will use Avengers ID cards (randomly inserted in boosters?) that will work with the Avengers Roundtable Resource. How this will all play out, I don’t know. But what I do know is that somewhere along the way (probably but not definitely as the main prize from Age of Ultron) we will finally get… a Quinjet! Yep, Marvel’s finally getting a vehicle (at least one that didn’t start as a figure like Warlock)!

Avengers Assemble should hit around May, and will be a normal 5-figure Booster set. Age of Ultron will come in two different waves of 5-Figure boosters. Wheeee!

You can find a link to the Alliance pictures HERE!!

 

Army of the Week

Army of the Week:

This week,  we’re gonna look at… another Patrick Yapjoco army! Since he won the whole damn ROC at DragonCon, I figure he deserves one more shout-out here! Here’s his winning Build Sheet:

 

Patrick Yapjoco Dragoncon ROC

 

 

Hooray for Hollllllywooood!!

Hooray for Hollllllywooood!!

–Comics are invading your small screen again real soon!

Here are the Fall premiere dates for:

 

Gotham Title

Gotham (Fox): Monday, September 22nd (Debut!)

Agents of Shield Title

Marvel’s Agents of S.H.I.E.L.D. (ABC): Tuesday, September 23rd (Second Season Premiere)

The_Flash_(2014_TV_series)_logo

The Flash (CW): Tuesday, October 7th (Debut!)

Arrow-logo

Arrow (CW): Wednesday, October 8th (Third Season Premiere)

Constantine_TV_show_logo

Constantine (NBC): Friday, October 24th (Debut!)

Agent Carter

Agent Carter (ABC): Sometime in January, 2015 (Debut!)

Happy viewing! Which comic book-based show are you most excited for?

 

Wait--it's already listing this post!! Huh?! Whaa?! Must be magic!!

Critical Missives:

–Ninwashui and I finished our Magnum Opus!! Part 1 and Part 2 and Part 3 of “Let’s Be Lanterns!!” can be viewed at your leisure! Keep an eye out for next week’s Roundup to find out who won our little bet (see Part 3 for more details!).

–Ninwashui also published a Local Tournament Report for Month 4 of War of Light at local venue Gamer’s Gauntlet AND a new team idea article for a Meta Build he calls “The Unstoppable Force.” It features Grasshopper. From Deadpool. And no, I’m not making that up. It must be read to be believed!

–As always, here’s another reminder that we’re finally on Twitter! You can follow us @criticalmissive to stay up to date on articles and get the occasional preview of things to come, or even the occasional tip or two!

 

And that’s it for this week’s Weekly Roundup!! We’ll be back later this week with a Top Ten Set Review for Guardians of the Galaxy, and Ninwashui will be back soon with a Build idea he calls “The Immovable Objects!”

Until then, once again, stay safe (and DRY!!), and watch where you draw your lines of fire!