I am SO excited to see these characters Clix’d!! Well… most of them. Like at least one of the Crushers. Two Thirds of this set will be sooooo awesome!
[EDITOR’S NOTE: Welcome to Clix-Mas 2018, wherein we here at Critical Missives rather foolishly try to provide you with twelve different articles in twelve days, all brought to you by either the Ghost of Christmas Past, the Ghost of Christmas Present, or the Ghost of Christmas Future! If you need to catch up with our intro to all of this, the first Night of Clix-Mas 2018 can be found in our previous post!]
So, who’s excited for a full, 5-figure Star Trek: TNG set?
Well, put your hands down, cuz it ain’t happening.
Instead, WizKids split the set in two. What’s more, they also decided to use a Gravity Feed distribution model AND delayed both parts until next year.
Way to stoke that Trek excitement WizKids!!
Anyway, this preview will now focus on the first set (Resistance is Futile), due (for now) in June of 2019.
Now, I’ve watched EVERY episode of TNG multiple times. Unfortunately for me, I’m old enough that when I was growing up, staying up to watch a double dose of TNG repeats airing on the local UHF station from 11:30pm-1:30am was the height of time-shifted entertainment (we’re talking ’92-’95-ish here). Those reruns are actually how I got into the show.
TNG remains my favorite version of Trek, so I had been imagining what my dream set would be for some time.
[AUTHOR’S NOTE: Eh, that could be a lie. Ask me on the right day and I’ll say DS9. Sisko was my always my favorite Captain, even if he was just a Commander for the first few seasons. He was a little more “man-of-action-y,” which led to more cool space battles, even if that wasn’t what Trek was ideally about.]
Now THAT is a tactical genius right there!
Now that we know what the rarity breakdown will be, I’m gonna try and get ultra-nerdy and come up with my ideal “Star Trek: Away Team: The Next Generation: Resistance Is Futile: Too Many Colons!” set!
Keep in mind, from the solicit we know that this first set will focus on Starfleet, Klingons, the Borg and Q Continuum as general themes.
Without further ado, here is my ideal Gravity Feed (sigh… ) Star Trek: Away Team: TNG set!
9 COMMONS (PLUS 1 PRIME):
Wait, I don’t think all of these were generics…
001: Federation Security Officer— This piece would have the UFP TA, Sidestep with 1 Damage and RCE (“Set Phasers to Stun”) on the front end, Charge and 2 Damage on the back end. Four or five clicks. 50 Points or less.
002: Borg Drone– Five clicks for 50 points, although I would probably have 2 five click-dials and let the player choose which one they were fielding at the beginning of the game with a Trait that is literally called “Resistance is Futile.’
The first dial would be close-combat oriented; the second would be support-y.
Oh, and we’d probably need a Borg TA. Something really strong that represents their adaptability, particularly their shields.
“THE BORG: Once per turn, whenever a friendly character using this Team Ability is damaged by an opposing character’s attack, modify the Defense of all other friendly characters using this Team Ability by +1 until end of turn.”
Pulling… it… OFF!
003A: Borg Assimilator– Four clicks with the Borg TA and some sort of special Mind Control power that let them use one of a hit character’s printed powers when executing their Mind Control attack.
003B: Hugh– Hugh would be like a 75-100 Point Borg. I’m honestly not sure what power set I would give him (Shape Change? Support?) but he needs to be in this set!
004: Nurse Ogawa– Three Clicks with the UFP TA. Like 20 Points or so. She would have a Special Damage Power that reads “Second in Command of Sickbay: Support. Probability Control, but only to reroll rolls made while using the Support power.”
That wording gets a little clunky, but I think you get the gist.
Darmok and Jalad at Tenagra, bitches!
005: Tamarian First Officer– Because I don’t care what anybody says: “Darmok” was awesome, and it deserves a couple of references in this set. This guy would be 40-60 points with some B/C/F and Leadership mixed in (maybe even some Empower).
You can make a pretty strong argument that the Darmok characters are better thematic fits for the next TNG set, “To Boldly Go… ,” and you may be right. But they’re trying to jam all of the important Romulan, Ferengi, and Cardassian characters (and even freaking Armus, the oil slick that killed Tasha Yar) that appeared in TNG into that set, so I’m gonna put the Tamarians in this one.
006: Klingon Warrior– This would be your generic Klingon fighter. Think Asgardian Troll as far as the dial goes.
007: Ensign Wesley Crusher– <sigh> He has to be included. Look, I’m not trying to pile on–it’s kind of a cliche at this point to find Wesley a lil annoying–but he was an integral part of the show’s early seasons and frankly has to be in this set.
In his defense, his character got way less annoying when they actually put him in a uniform.
Anyway, this version would be pretty squishy but offer a pretty strong combination of Perplex and a conditional Outwit (“Non-commissioned Genius: Perplex. FREE: Choose a Team Ability possessed by an opposing character within range and line of fire. That character cannot use that Team Ability this turn.).
008: Amanda Rogers– If the Q Continuum is going to be a focus, I’d imagine they’re gonna put the only Q-kid from the series in here somewhere (probably not at Common, but that’s where I’m putting her!).
She would be more like 40 or like 90 points with some Support-y stuff up front, followed by a Stop click that activates her God Mode on her last two Clicks.
I also would not mind a Q Continuum Team Ability that mimicked the KC Team Ability (these are nigh-omnipotent beings after all).
Anyway, by putting her at Common, folks who pulled poorly would still have a good chance to get a higher point fig to build around.
009: Lt. Tasha Yar– Like 60 Points with alternating CCE and RCE. Basically a better-statted version of 001 Starfleet Security Officer.
010: Lwaxana Troi– A squishy support piece that could use a Power Action to reduce your opponent’s Action Total by one on their next turn (representing her mental abilities and negotiating skills).
011: Ensign Ro Laren– Everyone’s favorite spunky, no-nonsense helmsperson who inexplicably turned down a regular role on DS9!
Standard UFP Team Ability with some sort of mechanic that allows her to shift her allegiances after being KO’d or down dial (when she brutally betrayed the Federation and joined the evil Maquis! Yes, I realize that’s not how it went down…).
012: Chief Miles O’Brien– He has to be a Taxi, right? Only he would use some sort of Special Phasing/TK combo.
013: Dr. Leah Brahms– She would give a bonus to movement for other friendly characters and a special stat bonus to Geordi!
014: Jack Crusher– Past keyword. UFP TA. Would probably give a stat boost to Wesley Crusher.
015: Dr. Katherine Pulaski– 45 Points. Support. UFP TA. Special Attack Power: “Beam Him Straight To Sickbay: POWER: Choose a friendly character with the Starfleet keyword that’s not not on their starting Click and give that character an Action Token. If you do, place that character in a square adjacent to Dr. Katherine Pulaski.
016: Gowron– Okay, they probably won’t put three Klingons in a row, but all three of these dudes are important Klingons in modern Trek lore.
017: K’mpec– The High Chancellor. He’d have Leadership that wouldn’t be adjacent-dependent for Klingons.
018: Duras– Would allow for Klingon/Romulon hybrid teams. Heck, I’d even bring back the Arch-Enemy ring for Duras and Worf!
PLUS… 9 RARES:
019: Lt. Commander Remmick– Think Brood Queen with all the power of Starfleet! this was one of the more disturbing storylines that Trek ever tried, even if they pulled the plug after two installments (what did ever happen to that signal Remmick sent at the end of “Conspiracy?”). I’d actually give him the Starfleet keyword and design a way for him to “infest” other characters with the Starfleet keyword–both friendly and opposing.
020: Worf-– 100 points. Kind of like a ranged Drax dial. Both Klingon and Starfleet keywords.
021: Captain Jean-Luc Picard– Title Character Picard!! This is where they should let their imaginations run wild!
I thought they were actually too restrained with the title characters from the Original Series Away Team set. I would rather see something that more easily affects the game board.
Like, what if Picard had the possibility to “promote” another piece with multiple starting lines up one dial (like when Mangog pulls the Odin sword?) as his ultimate? The possibilities are endless!
022: Kurn– Worf’s brother. Starts the whole “Sons of Mogh” storyline that results in Worf straight killing Duras for his crimes!
023: Professor Moriarty– The nemesis that Data accidentally creates on the Holodeck! Robot keyword, with lots of Perplex and Outwit! I’d even consider giving him a “Steal Your Transport” type of power like Nebula had back in the first GotG comics set!
024: Lt. Commander Riker– Clearly this will be the bearded version! I wouldn’t be surprised if he’s an Uncommon in the second set, so that they can make a Prime Thomas Riker!
025: Lt. Commander Geordi Laforge– He should add +2 to friendly character’s Movement speed. Or maybe even give him a Special that says: “POWER: An adjacent character may use Running Shot or Charge as FREE this turn.” That would be pretty sick.
026: Q2– In the series, he restores Q’s powers in a Season 3 episode (a rather good one, too). How that translates into Clix, I don’t know. What I do know is that this guy would–like Q himself–having Living Tribunal-levels of power.
Maybe make him another silver bullet against Colossal Retaliators and/or Cosmic characters?
027: Lal– Data’s daughter! Again, Robot keyword. Should have a special Perplex for Data.
5 SUPER RARES (PLUS 1 PRIME!):
028: Tam Elbrun– Wow! This Betazed had crazy mental powers that eventually grew out of control. He can read pretty much everybody’s thoughts. How you express that in game could take several forms. He should definitely have a way to cancel opposing Shape Change or Super Senses.
029: Noonian Soong– Scientist keyword. He’s the old man who created both Data and Lore. He should be the Chase Agamotto of this set, really.
030: Berlinghoff Rasmussen– Time travelling crook! I would give him a Trait where he can roll for a different power each turn (representing the different items he steals).
031: Deanna Troi– Well… we know she’s in the set. I don’t see why she would be an SR, but I don’t know yet how they’re going to translate her empathy powers into actual Clix. Anyway, this is my irresponsible speculation, so I’ll put her where I want, dammit!
032A: Data– Think Prime Deathlok from Wolverine and the X-Men. Strong Robot with Outwit and high stats but his combat potential is held back by his credo to never murder.
032B: Lore– And then of course Lore would be the opposite, with lots of Outwit and Perplex, too.
I mean, Data and Lore have to be at least one set of the Primes, right? And given Lore’s later connection to the Borg (in Season 7, I believe), it only makes sense to make them the SR flipsides.
AND FINALLY… TWO CHASES!!
033: Locutus of Borg– Okay, if the SR Prime isn’t Lore, then it would have to be Locutus. But I think Picard really needs to show up in the Rare slot, so making Locutus a Chase seems like the only other option.
034: Q– So, I think there’s a good chance Q ends up as a Super Rare. They could actually make him the SR Chase with one version wearing the Farpoint gear, and the other version wearing a Starfleet uniform (or they could do the Deja Q powerless version that ran around telling people “to change the gravitational constant of the universe” to solve complex problems). But if he’s a Chase with Trelane or Mxyptzlk-like powers only with better stats, he will really drive sales of the set.
Okay! So, there’s my version of a kickass Star Trek Gravity Feed set, and there’s still plenty of great stuff like Armus and Guinan left for the next set! Come June, we’ll see how close I got.
What do you all want from a Star Trek: TNG Clix set? Post in the Comments below!